kiskInstall

AsmodiansLv 45 RangerLudraM3RGEEN

LadyAyashi

93,527 CP
CGear
  1. +10
    Vakron GuardA 33 → S+ 57

    57 on average

    1. 1Reroll Critical Attack→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Precision Combat Speed Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 65

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed20% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  3. +10
    Aulamus EarringsD 3 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Berk RingD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision19% a try
    2. 2Reroll Marking Shot +1→ ideally Might or Precision16%
    3. 3Reroll Evasion→ ideally Might or Precision14%
    4. 4Reroll Critical Hit Resist→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +15
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Aulamus RingD 3 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision18%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision14%
    4. 4Reroll Accuracy→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +16
    Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Vakron PauldronsA 31 → S+ 55 to 63

    59 on average

    1. 1Reroll Unyielding Resolve +1→ ideally Double Chance, Critical Damage Boost or Critical Hit15% a try
    2. 2Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Critical Damage Boost Critical Hit
    Good+14
    Hunter's Resolve +1
    Fine+11
    Accuracy

    Then bind it fully.

  7. +10
    Vakron BootsD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance18% a try
    2. 2Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance14%
    3. 3Reroll MP→ ideally Attack, Move Speed or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GlovesC 9 → S+ 58 to 63

    60 on average

    1. 1Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance13% a try
    2. 2Reroll Defense→ ideally Attack, Combat Speed or Perfect Chance10%
    3. 3Reroll Block→ ideally Attack, Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +10
    Bakarma BreastplateC 8 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance14%
    3. 3Reroll Rooting Eye +1→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost, Focused Eye +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Damage Boost Focused Eye +1 Perfect Chance
    Good+13 to +14
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  10. +10
    Vakron HelmD 3 → S+ 56 to 66

    59 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  11. +10
    Vakron GreavesC 10 → S+ 59 to 63

    61 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Vakron CloakD 2 → S+ 68 to 71

    69 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Block→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicC 7 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  2. Mirror of VigorB 15 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Chalice of VigorB 18 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  4. Bell of VigorB 20 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  5. Compass of VigorA 30 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Can't reach S+