kiskInstall

ElyosLv 45 GladiatorVaizelConvèrgence

Grual

91,476 CP
CGear
  1. +10
    Aulamus EarringsC 8 → S+ 55 to 66

    61 on average

    1. 1Reroll MP→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed18%
    3. 3Reroll Destructive Impulse +1→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Bakarma BreastplateD 2 → S+ 55 to 61

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll Destructive Impulse +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 21 → S+ 56 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision17% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack, Might or Precision13%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1

    Then bind it fully.

  4. +5
    Bakarma GlovesD 0 → S+ 57 to 63

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +115% a try
    2. 2Reroll Back Defense→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +112%
    3. 3Reroll Front Defense→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +19%
    4. 4Reroll HP→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Perfect Chance Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  5. +10
    Gartua BootsD 2 → S+ 58 to 67

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus RingC 11 → S+ 60 to 66

    63 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack18% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack13%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  7. +11
    Vakron PauldronsA 34 → S+ 58 to 65

    61 on average

    1. 1Reroll MP→ ideally Double Chance or Critical Damage Boost11% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll Identify Weakness +1→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  9. +10
    Vakron HelmB 12 → S+ 57 to 63

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack7%
    3. 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  10. +1
    Bakarma CloakD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    4. 4Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+13
    Attack

    Then bind it fully.

Arcana crafts

  1. Mirror of MagicC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. Parchment of MagicD 5 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  3. Chalice of MagicC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  4. Bell of MagicD 2 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  5. +1
    Compass of MagicA 33 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Can't reach S+