kiskInstall

AsmodiansLv 45 RangerIsraphelTWICE

Tortunga

128,334 CP
BGear
  1. Enraged Kromede EarringsA 27 → S+ 57 to 59

    58 on average

    1. 1Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. Enraged Kromede NecklaceB 12 → S+ 57 to 64

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy26% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy19%
    3. 3Reroll HP→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. Enraged Kromede EarringsB 20 → S+ 57 to 62

    60 on average

    1. 1Reroll Vigilant Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack21% a try
    2. 2Reroll Marking Shot +1→ ideally Might, Precision or Attack16%
    3. 3Reroll Evasion→ ideally Might, Precision or Attack14%
    4. 4Reroll HP→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. Enraged Kromede RingB 15 → S+ 55 to 71

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision22% a try
    2. 2Reroll HP→ ideally Might or Precision17%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit

    Then bind it fully.

  6. +8
    Vakron BreastplateD 0 → S+ 58 to 64

    61 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance10%
    4. 4Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +8
    Vakron PauldronsC 11 → S+ 56 to 60

    57 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1

    Then bind it fully.

  8. Nuakum GlovesB 18 → S+ 60 to 69

    63 on average

    1. 1Reroll Melee Fire +1→ ideally Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance10%
    3. 3Reroll Hunter's Soul +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +1
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +9
    Gartua HelmD 0 → S+ 56 to 66

    59 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  11. +8
    Vakron BootsA 26 → S+ 58 to 62

    60 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Constitution→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. Nuakum CloakA 32 → S+ 56 to 73

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+6
    Critical Hit

    Then bind it fully.

Arcana crafts

  1. Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. +4
    Mirror of VigorS 42 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. Chalice of MagicB 19 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  4. +2
    Bell of MagicA 33 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+