CGear
Rerolls
How we plan
+10Up nextGartua EarringsB 20 → S+ 56 to 5957 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit23% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit18%
- 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Block→ ideally Might or Precision11%
- 4Reroll Healing Light +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Gartua GreavesB 21 → S+ 58 to 6561 on average
- 1Reroll Evasion→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Damage Tolerance, Attack or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+8Vakron GlovesD 4 → S+ 56 to 6058 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack10% a try
- 2Reroll Evasion→ ideally Combat Speed or Attack7%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
Dartan PauldronsB 14 → S+ 57 to 6059 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Immortal Veil +1→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
Spiritforged MaceC 8Its lines are fixed.
+3Spiritforged GuardC 6Its lines are fixed.
Divine Canyon BreastplateB 14Its best rolls fall short.
Divine Canyon HelmD 0Its best rolls fall short.
Divine Canyon BootsB 16Its best rolls fall short.
Divine Canyon CloakB 15Its best rolls fall short.
Divine Canyon NecklaceB 22Its best rolls fall short.
Divine Canyon EarringsC 12Its best rolls fall short.
Divine Canyon RingC 11Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.