Rerolls
How we plan
+10Up nextAulamus EarringsS 40 → S+ 55 to 6158 on average
- 1Reroll HP→ ideally Might, Attack or Move Speed25% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Attack Move Speed
- Good+13 to +14
- Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+12Aulamus EarringsS 45 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might or Precision22% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+10Aulamus StaffA 30 → S+ 56 to 6058 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24% a try
- 2Reroll HP→ ideally Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+11Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision19% a try
- 2Reroll HP→ ideally Might or Precision15%
- 3Reroll Tremor Crush +1→ ideally Might or Precision11%
- 4Reroll Critical Hit Resist→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+11Aulamus NecklaceB 16 → S+ 56 to 6158 on average
- 1Reroll Survival Willpower +1→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +116% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +114%
- 3Reroll Defense→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateD 1 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Raging Spell +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Nuakum PauldronsB 18 → S+ 61 to 6764 on average
- 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron GlovesB 17 → S+ 60 to 6562 on average
- 1Reroll Block→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll HP→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Crossguard +1→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakA 29 → S+ 57 to 6961 on average
- 1Reroll HP→ ideally Double Chance or Attack increase8% a try
- 2Reroll Blessing of Life +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron HelmB 19 → S+ 58 to 6560 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase10% a try
- 2Reroll Constitution→ ideally Double Chance or Attack increase8%
- 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
+1Parchment of VigorC 11 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+2Chalice of MagicA 27 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Bell of MagicA 26 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
+1Compass of VigorA 31 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+6Wind Forest RingD 5Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+6Liberator BraceletD 0Its lines are fixed.