kiskInstall

AsmodiansLv 45 SorcererTriniel

PhoMyaz

98,873 CP
CGear

SubHand, Boots, Ring1, Amulet not returned by the armory.

  1. +11
    Aulamus EarringsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +11
    Aulamus RingB 14 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision22% a try
    2. 2Reroll MP→ ideally Might or Precision17%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +11
    Vakron GlovesD 1 → S+ 55 to 67

    59 on average

    1. 1Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance20% a try
    2. 2Reroll Block→ ideally Attack, Combat Speed or Perfect Chance16%
    3. 3Reroll HP→ ideally Attack, Combat Speed or Perfect Chance12%
    4. 4Reroll Fire Mark +1→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  4. +11
    Vakron GreavesB 16 → S+ 56 to 67

    58 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +10
    Bakarma BreastplateB 20 → S+ 56 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Attack or Robe of Flame +111% a try
    2. 2Reroll Fire Mark +1→ ideally Attack or Robe of Flame +18%
    3. 3Reroll Status Effect Resist→ ideally Attack or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  6. +11
    Bakarma HelmB 19 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Robe of Flame +15% a try
    2. 2Reroll Grace of Resistance +1→ ideally Double Chance, Attack increase or Robe of Flame +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. Chalice of MagicC 6 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Mirror of VigorB 22 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Can't reach S+