kiskInstall

ElyosLv 45 ChanterVaizel

Foil

95,197 CP
CGear
  1. +5
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed17%
    3. 3Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed13%
    4. 4Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +5
    Gartua NecklaceC 8 → S+ 55 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +119% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +115%
    3. 3Reroll Raging Spell +1→ ideally Combat Speed, Attack, Might, Attack Preparation +1 or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  3. +5
    Aulamus RingC 8 → S+ 57 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might19% a try
    2. 2Reroll MP→ ideally Might15%
    3. 3Reroll Natural HP Regen→ ideally Might11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  4. +5
    Aulamus RingC 11 → S+ 57 to 65

    62 on average

    1. 1Reroll Block→ ideally Might18% a try
    2. 2Reroll HP→ ideally Might14%
    3. 3Reroll Defiance +1→ ideally Might10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. Nuakum GreavesD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance15% a try
    2. 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
    3. 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    4. 4Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +5
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
    4. 4Reroll Raging Spell +1→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron GlovesB 15 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Blessing of Life +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +5
    Vakron CloakD 0 → S+ 56 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase14% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11%
    3. 3Reroll MP→ ideally Double Chance or Attack increase8%
    4. 4Reroll HP→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. Nuakum HelmD 1 → S+ 60 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  10. +15
    Nuakum PauldronsS 36 → S+ 56 to 69

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack11% a try
    2. 2Reroll Accuracy→ ideally Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack
    Good+15
    Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  11. +11
    Vakron BootsA 31 → S+ 60 to 63

    62 on average

    1. 1Reroll Block→ ideally Perfect Chance, Attack or Attack Preparation +19% a try
    2. 2Reroll Earth's Promise +1→ ideally Perfect Chance, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Attack Preparation +1
    Good+15
    Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of VigorB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of MagicC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  5. Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1

Can't reach S+