Rerolls
How we plan
+10Up nextVakron GuardC 9 → S+ 55 to 5957 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+7Aulamus EarringsB 14 → S+ 55 to 6358 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack28% a try
- 2Reroll Guarding Seal +1→ ideally Might, Precision or Attack23%
- 3Reroll Defense→ ideally Might, Precision or Attack19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Aulamus LongswordD 1 → S+ 58 to 6059 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost30% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost24%
- 3Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+7Aulamus EarringsB 13 → S+ 55 to 6158 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll Enhance Health +1→ ideally Might, Precision, Attack or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1
Then bind it fully.
+7Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll Shield Rush +1→ ideally Might, Precision or Attack15% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Pummel +1 Punishment +1
Then bind it fully.
+7Vakron PauldronsD 3 → S+ 60 to 6662 on average
- 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Critical Hit→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+7Vakron BreastplateB 19 → S+ 55 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack, Perfect Chance or Fury +110% a try
- 2Reroll Survival Willpower +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
Then bind it fully.
+6Dartan BootsD 3 → S+ 55 to 5957 on average
- 1Reroll Willpower→ ideally Fury +1, Move Speed, Attack or Impact Hit +115% a try
- 2Reroll Natural MP Regen→ ideally Fury +1, Move Speed, Attack or Impact Hit +112%
- 3Reroll Natural HP Regen→ ideally Fury +1, Move Speed, Attack or Impact Hit +19%
- 4Reroll Dexterity→ ideally Fury +1, Move Speed, Attack or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Impact Hit +1
- Good+13 to +14
- Perfect Chance Insulting Roar +1
Then bind it fully.
+6Enraged Kromede RingA 32 → S+ 55 to 6559 on average
- 1Reroll HP→ ideally Might or Precision13% a try
- 2Reroll Accuracy→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
- Fine+14
- Punishment +1
Then bind it fully.
+7Vakron GreavesD 2 → S+ 58 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Endurance→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+7Vakron GlovesB 13 → S+ 60 to 6663 on average
- 1Reroll Evasion→ ideally Combat Speed, Perfect Chance or Fury +111% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Perfect Chance or Fury +18%
- 3Reroll Block→ ideally Combat Speed, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+7Vakron HelmD 4 → S+ 58 to 6661 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+6Kashapa CloakB 16 → S+ 56 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10% a try
- 2Reroll Survival Willpower +1→ ideally Attack increase or Double Chance7%
- 3Reroll Enhance Health +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Attack increase Double Chance
- Good+13 to +14
- Impact Hit +1 Attack Insulting Roar +1
Then bind it fully.
Arcana crafts
Compass of VigorC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Chalice of VigorB 12 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of MagicD 1 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Parchment of VigorB 12 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Bell of VigorB 17 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Can't reach S+
+6Corrupted Judicator NecklaceC 10Its best rolls fall short.
+7Ascension BraceletD 0Its lines are fixed.
+7Pilgrim BraceletD 0Its lines are fixed.