Rerolls
How we plan
+11Up nextEnraged Kromede EarringsD 0 → S+ 57 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed32% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 4Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+13Enraged Kromede NecklaceS 44 → S+ 55 to 6059 on average
- 1Reroll Wind Vigor +1→ ideally Critical Hit, Might, Attack or Precision19% a try
Reroll it until it lands one of these:
- Best+16
- Critical Hit Might Attack Precision
- Good+13
- Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+11Enraged Kromede EarringsB 15 → S+ 57 to 6662 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed24% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed19%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+13Enraged Kromede RingB 17 → S+ 55 to 7161 on average
- 1Reroll Flight Power→ ideally Might or Precision22% a try
- 2Reroll Block→ ideally Might or Precision18%
- 3Reroll Natural HP Regen→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateC 5 → S+ 56 to 6962 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance21% a try
- 2Reroll Revitalization Contract +1→ ideally Damage Boost, Attack or Perfect Chance17%
- 3Reroll Melee Fire +1→ ideally Damage Boost, Attack or Perfect Chance14%
- 4Reroll Defense increase→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum PauldronsA 26 → S+ 55 to 6560 on average
- 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14
- Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+15Nuakum GlovesS 45 → S+ 60 to 6563 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack11% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Combat Speed Attack
- Fine+13
- Critical Hit
Then bind it fully.
+15Nuakum BootsA 29 → S+ 60 to 6662 on average
- 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Fine+13
- Critical Hit
Then bind it fully.
+13Enraged Kromede RingA 28 → S+ 55 to 7062 on average
- 1Reroll Snare Shot +1→ ideally Might, Precision or Attack16% a try
- 2Reroll Accuracy→ ideally Might, Precision or Attack13%
- 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum HelmD 2 → S+ 59 to 7163 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Concentrated Fire +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 15 → S+ 56 to 7560 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase9%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 16 → S+ 61 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
Bind or enchant
+1Bell of MagicA 28 → S+ 57Enchant it fully
+2Mirror of MagicS 51 → S+ 78Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowS 46Soul Fuse it for one more line.
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Compass of Vigor.