Rerolls
How we plan
+15Up nextNuakum GuardS 42 → S+ 61 to 6363 on average
- 1Reroll Front Attack→ ideally Might, Multi-hit Chance or Precision24% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 0 → S+ 55 to 6962 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed32% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed26%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed20%
- 4Reroll HP→ ideally Might, Precision, Attack or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede NecklaceA 24 → S+ 56 to 6560 on average
- 1Reroll Block→ ideally Combat Speed, Attack or Precision22% a try
- 2Reroll Protection Circle +1→ ideally Combat Speed, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Combat Speed Attack Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 57 to 6158 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed17% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+15
- Accuracy
Then bind it fully.
+10Nuakum GreavesD 2 → S+ 55 to 6961 on average
- 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 4Reroll Inspiring Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 58 to 7063 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Wave Blow +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+10Nuakum PauldronsC 11 → S+ 55 to 6961 on average
- 1Reroll Dexterity→ ideally Double Chance or Critical Damage Boost14% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Natural MP Regen→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Gartua RingB 20 → S+ 58 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision16% a try
- 2Reroll Tremor Crush +1→ ideally Might or Precision11%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Raging Spell +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateB 16 → S+ 61 to 6964 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Blessing of Life +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 60 to 7063 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Protection Circle +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 62 to 7065 on average
- 1Reroll Dexterity→ ideally Attack increase12% a try
- 2Reroll Block→ ideally Attack increase9%
- 3Reroll Natural HP Regen→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 13 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance8%
- 3Reroll Constitution→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Bind or enchant
+1Chalice of MagicS 44 → S+ 78Enchant it fully
+1Parchment of VigorA 34 → S+ 57Enchant it fully
+3Compass of MagicS 49 → S+ 64Enchant it fully
Bell of VigorA 27 → S+ 61Enchant it fully
Mirror of VigorS 42 → BiS 95Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Aulamus Staff.