kiskInstall

ElyosLv 45 RangerAriel魚群一つ

departure

165,375 CP
AGear
  1. +15
    Nuakum GuardA 27 → S+ 60 to 61

    61 on average

    1. 2Drill Dart +123% a try
    2. 7Gale Arrow +118%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Weapon Damage Boost Damage Boost Multi-hit Chance Might Precision

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceA 34 → S+ 57 to 61

    60 on average

    1. 3Natural HP Regen23% a try
    2. 21Concentrated Fire +117%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Attack Precision Accuracy
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +15
    Splendent White Dragon Lord BowS 39 → S+ 60 to 62

    61 on average

    1. 5Critical Attack22% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Precision Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  4. +10
    Nuakum BreastplateB 19 → S+ 56 to 67

    61 on average

    1. 6Front Defense18% a try
    2. 11Wind Vigor +115%
    3. 27Hunter's Soul +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Nuakum PauldronsC 11 → S+ 57 to 69

    62 on average

    1. 8Evasion18% a try
    2. 13MP15%
    3. 20Natural HP Regen11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum HelmD 0 → S+ 59 to 71

    63 on average

    1. 10Evasion15% a try
    2. 18Natural HP Regen12%
    3. 26Melee Fire +18%
    4. 30Constitution6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  7. +10
    Nuakum GlovesB 22 → S+ 61 to 69

    65 on average

    1. 12Constitution14% a try
    2. 19HP11%
    3. 32Accuracy7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Aulamus EarringsA 30 → S+ 57 to 59

    58 on average

    1. 14Melee Fire +116% a try
    2. 25Rooting Eye +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Accuracy Move Speed

    Then bind it fully.

  9. +10
    Nuakum BootsB 13 → S+ 60 to 69

    64 on average

    1. 15Natural MP Regen13% a try
    2. 22Melee Fire +110%
    3. 29Constitution7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Enraged Kromede RingA 35 → S+ 55 to 61

    57 on average

    1. 16HP12% a try

    Reroll it until it lands one of these:

    Best+19
    Might Precision
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1

    Then bind it fully.

  11. +10
    Aulamus RingA 28 → S+ 57 to 66

    61 on average

    1. 17HP12% a try
    2. 23Defense9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  12. +10
    Nuakum GreavesS 38 → S+ 56 to 59

    58 on average

    1. 24Front Defense9% a try

    Reroll it until it lands one of these:

    Best+17
    Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  13. +10
    Nuakum CloakB 18 → S+ 56 to 65

    59 on average

    1. 28Dexterity7% a try
    2. 31Defense5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+15
    Hunter's Resolve +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Compass of Magic, Mirror of Vigor.