CGear
Rerolls
How we plan
+8Up nextAulamus NecklaceD 1 → S+ 57 to 6159 on average
- 1Evasion19% a try
- 4HP15%
- 9Raging Spell +111%
- 15Protection Circle +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GlovesD 5 → S+ 60 to 6562 on average
- 2Block15% a try
- 8MP12%
- 14Natural MP Regen9%
- 24Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 3Endurance Penetration15% a try
- 6Front Defense12%
- 11Block9%
- 19Natural HP Regen6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateB 20 → S+ 59 to 6462 on average
- 5Block12% a try
- 16Critical Hit9%
- 22Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6562 on average
- 7Defense12% a try
- 13MP9%
- 20Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 56 to 5857 on average
- 10Constitution11% a try
- 17Defense8%
- 21Front Defense5%
- 25Raging Spell +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
+9Vakron CloakC 9 → S+ 56 to 6660 on average
- 12Critical Hit Resist10% a try
- 18Natural MP Regen7%
- 23Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
Compass of MagicD 4 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Bell of VigorC 5 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+7Divine Canyon HelmD 0Its best rolls fall short.
+10Pilgrim EarringsD 3Its lines are fixed.
+8Unyielding EarringsB 17Its best rolls fall short.
+6Pilgrim RingD 0Its lines are fixed.
+6Divine Canyon RingC 7Its best rolls fall short.
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.