kiskInstall

ElyosLv 45 GladiatorHithanyaQPALKABA

KNiVES14

69,827 CP
CGear
  1. +10
    Bakarma BootsD 0 → S+ 56 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +115% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112%
    3. 3Reroll HP→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
    4. 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Attack Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  2. +10
    Bakarma GlovesD 0 → S+ 57 to 63

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +115% a try
    2. 2Reroll MP→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +112%
    3. 3Reroll Natural HP Regen→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +19%
    4. 4Reroll Dexterity→ ideally Attack, Combat Speed, Perfect Chance or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Perfect Chance Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Attack Preparation +1

    Then bind it fully.

  3. Holy Spirit PauldronsD 1 → S+ 55 to 57

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +115% a try
    2. 2Reroll Block→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +112%
    3. 3Reroll MP→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +19%
    4. 4Reroll Dexterity→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1, Double Chance, Critical Damage Boost or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Experienced Counterstrike +1 Murderous Burst +1 Double Chance Critical Damage Boost Impact Hit +1

    Then bind it fully.

  4. +10
    Aulamus RingC 8 → S+ 60 to 66

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack13%
    3. 3Reroll Block→ ideally Might, Precision or Attack9%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  5. +10
    Aulamus RingC 7 → S+ 60 to 66

    63 on average

    1. 1Reroll Aerial Snare +1→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Defiance +1→ ideally Might, Precision or Attack12%
    3. 3Reroll Defense→ ideally Might, Precision or Attack9%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  6. +10
    Bakarma HelmB 15 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Attack increase, Attack or Experienced Counterstrike +112% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack or Experienced Counterstrike +19%
    3. 3Reroll Blood Absorption +1→ ideally Attack increase, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Bakarma CloakB 14 → S+ 61 to 66

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Experienced Counterstrike +18% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Fine+13
    Attack

    Then bind it fully.

  8. +10
    Bakarma GreavesB 12 → S+ 56 to 58

    56 on average

    1. 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +17% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
    3. 3Reroll Survival Willpower +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Damage Tolerance

    Then bind it fully.

Can't reach S+