Rerolls
How we plan
+15Up nextEnraged Kromede EarringsB 14 → S+ 55 to 6661 on average
- 1Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Accuracy23% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+14Enraged Kromede NecklaceC 12 → S+ 59 to 6461 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision or Accuracy22% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Precision or Accuracy17%
- 3Reroll Block→ ideally Might, Combat Speed, Attack, Precision or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+15Enraged Kromede EarringsA 25 → S+ 56 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed or Critical Hit17% a try
- 2Reroll Prayer of Concentration +1→ ideally Might, Precision, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision15%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+15Enraged Kromede RingC 11 → S+ 57 to 7263 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Defiance +1→ ideally Might or Precision12%
- 3Reroll HP→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+15Splendent Star Dragon Lord GuardS 39 → S+ 5656 on average
- 1Reroll Back Attack→ ideally Combat Speed, Damage Boost or Multi-hit Chance13% a try
Reroll it until it lands one of these:
- Best+14
- Combat Speed Damage Boost Multi-hit Chance
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack17% a try
- 2Reroll Defense→ ideally Combat Speed or Attack14%
- 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack10%
- 4Reroll Survival Willpower +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsD 2 → S+ 58 to 7163 on average
- 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack13%
- 3Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Regeneration→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 61 to 7165 on average
- 1Reroll Front Defense→ ideally Damage Tolerance, Attack or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Damage Tolerance, Attack or Perfect Chance9%
- 3Reroll Constitution→ ideally Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsC 5 → S+ 57 to 7266 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum BreastplateB 18 → S+ 58 to 6963 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum HelmD 5 → S+ 59 to 7063 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakC 7 → S+ 61 to 6863 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase5%
- 3Reroll HP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Bind or enchant
+2Chalice of VigorS 49 → S+ 71Enchant it fully
+1Parchment of MagicA 33 → S+ 67Enchant it fully
+2Compass of VigorA 32 → S+ 59Enchant it fully
Bell of VigorA 27 → S+ 60Enchant it fully
Mirror of MagicA 29 → S+ 66Enchant it fully
Can't reach S+
+15Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Mace.