Rerolls
How we plan
+15Up nextAulamus BowS 42 → S+ 57 to 5958 on average
- 1Reroll Deadshot +1→ ideally Precision, Weapon Damage Boost or Multi-hit Chance22% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 10 → S+ 58 to 6663 on average
- 1Reroll Intelligence→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll HP→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Wind Vigor +1→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede NecklaceD 3 → S+ 57 to 6461 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy29% a try
- 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy24%
- 3Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy18%
- 4Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack, Precision or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 57 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Evasion→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7163 on average
- 1Reroll Block→ ideally Might, Precision or Attack20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 57 to 7162 on average
- 1Reroll Defense→ ideally Might or Attack21% a try
- 2Reroll Accuracy→ ideally Might or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Fine+10 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack21% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Revitalization Contract +1→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Unyielding Resolve +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BreastplateB 16 → S+ 58 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance18% a try
- 2Reroll Back Defense→ ideally Damage Boost or Perfect Chance14%
- 3Reroll Status Effect Resist→ ideally Damage Boost or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 1Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance14%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance10%
- 4Reroll Vigilant Eye +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum GlovesC 11 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Combat Speed or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Combat Speed or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase15% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase12%
- 3Reroll Wind Vigor +1→ ideally Double Chance or Attack increase8%
- 4Reroll Rooting Eye +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 61 to 6663 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+14
- Focused Eye +1
Then bind it fully.
+10Nuakum HelmC 10 → S+ 58 to 6661 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+5Chalice of VigorS 53 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bind or enchant
+2Bell of VigorA 34 → S+ 55Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Guard, Parchment of Vigor, Compass of Magic, Mirror of Vigor.