Rerolls
How we plan
+10Up nextVakron GuardC 12 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsA 25 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 57 to 6461 on average
- 1Reroll Revitalization Contract +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision23% a try
- 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack or Precision19%
- 3Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsB 22 → S+ 56 to 6159 on average
- 1Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
- 2Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
- 3Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingA 28 → S+ 56 to 7160 on average
- 1Reroll HP→ ideally Might or Precision18% a try
- 2Reroll Defense→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingA 23 → S+ 55 to 7062 on average
- 1Reroll MP→ ideally Might, Precision or Attack17% a try
- 2Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack13%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6561 on average
- 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll Willpower→ ideally Attack, Combat Speed or Perfect Chance14%
- 3Reroll MP→ ideally Attack, Combat Speed or Perfect Chance10%
- 4Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost10%
- 4Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 58 to 6461 on average
- 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance13%
- 3Reroll Vigilant Eye +1→ ideally Attack, Damage Boost or Perfect Chance10%
- 4Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6963 on average
- 1Reroll Unyielding Resolve +1→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Melee Fire +1→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Concentrated Fire +1→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6361 on average
- 1Reroll Constitution→ ideally Attack, Damage Tolerance or Perfect Chance12% a try
- 2Reroll Back Defense→ ideally Attack, Damage Tolerance or Perfect Chance9%
- 3Reroll Block→ ideally Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 56 to 6659 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack9%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14
- Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Rooting Eye +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+1Compass of VigorB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+1Mirror of MagicB 16 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+1Bell of MagicA 23 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Bind or enchant
+1Chalice of VigorA 34 → S+ 56Enchant it fully
+1Parchment of VigorA 33 → S+ 57Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowA 29Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.