Rerolls
How we plan
+11Up nextEnraged Kromede EarringsB 16 → S+ 56 to 6662 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Accuracy28% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Accuracy22%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+15Nuakum GuardA 33 → S+ 60 to 6361 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Damage Boost or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+16
- Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+11Enraged Kromede EarringsB 22 → S+ 55 to 6259 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
- 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+11Enraged Kromede NecklaceB 21 → S+ 55 to 6560 on average
- 1Reroll Prayer of Concentration +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Block→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy18%
- 3Reroll Warm Benediction +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Enraged Kromede RingB 14 → S+ 55 to 7263 on average
- 1Reroll MP→ ideally Might or Precision16% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Chain of Torment +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+11Nuakum PauldronsB 17 → S+ 59 to 7166 on average
- 1Reroll Evasion→ ideally Critical Damage Boost or Attack16% a try
- 2Reroll Block→ ideally Critical Damage Boost or Attack12%
- 3Reroll Natural HP Regen→ ideally Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+11Enraged Kromede RingA 25 → S+ 57 to 7162 on average
- 1Reroll Defense→ ideally Might or Precision12% a try
- 2Reroll Flight Power→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1
Then bind it fully.
+11Nuakum BreastplateB 16 → S+ 56 to 7163 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance14% a try
- 2Reroll HP→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Regeneration→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase
Then bind it fully.
+11Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+11Nuakum GlovesB 13 → S+ 58 to 7364 on average
- 1Reroll Defense→ ideally Combat Speed13% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed10%
- 3Reroll Warm Benediction +1→ ideally Combat Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum HelmD 0 → S+ 59 to 7063 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum GreavesD 1 → S+ 60 to 7164 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Bind or enchant
+2Bell of MagicS 46 → S+ 72Enchant it fully
+2Mirror of MagicS 43 → S+ 65Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 48Soul Fuse it for one more line.
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Compass of Magic.