kiskInstall

AsmodiansLv 45 ClericIsraphel镇南會

SlientJade

151,254 CP
AGear
  1. +15
    Nuakum GuardA 33 → S+ 60 to 63

    61 on average

    1. 1Reroll Back Attack→ ideally Weapon Damage Boost, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+16
    Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsB 22 → S+ 55 to 62

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceB 21 → S+ 55 to 65

    60 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy22% a try
    2. 2Reroll Block→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Warm Benediction +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingB 14 → S+ 55 to 72

    63 on average

    1. 1Reroll MP→ ideally Might or Precision16% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Chain of Torment +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +11
    Nuakum PauldronsB 17 → S+ 59 to 71

    66 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost or Attack16% a try
    2. 2Reroll Block→ ideally Critical Damage Boost or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  6. +11
    Enraged Kromede RingA 25 → S+ 57 to 71

    62 on average

    1. 1Reroll Defense→ ideally Might or Precision12% a try
    2. 2Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateB 16 → S+ 56 to 71

    63 on average

    1. 1Reroll Block→ ideally Damage Boost or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Regeneration→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  8. +11
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +11
    Nuakum GlovesB 13 → S+ 58 to 73

    64 on average

    1. 1Reroll Defense→ ideally Combat Speed13% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed10%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  10. +11
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +11
    Nuakum GreavesD 1 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +11
    Nuakum CloakD 0 → S+ 67 to 74

    69 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll HP→ ideally Double Chance or Attack increase5%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic, Compass of Magic.