Rerolls
How we plan
+15Up nextAulamus BowS 40 → S+ 56 to 5858 on average
- 1Critical Attack23% a try
Reroll it until it lands one of these:
- Best+15
- Might Precision Combat Speed
- Good+13
- Attack
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 2Defense17% a try
- 8Block14%
- 17MP10%
- 25Unyielding Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingB 20 → S+ 55 to 6560 on average
- 3Evasion16% a try
- 14Arrow Scattershot +113%
- 22Snare Shot +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +16
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 55 to 6159 on average
- 4Block17% a try
- 11Evasion13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Vakron GuardA 29 → S+ 5757 on average
- 5Critical Attack16% a try
Reroll it until it lands one of these:
- Best+14
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 56 to 5857 on average
- 6Defense17% a try
- 26Concentrated Fire +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Vakron BreastplateC 11 → S+ 56 to 6058 on average
- 7Critical Damage Defense15% a try
- 15Concentrated Fire +111%
- 24Constitution8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 9Double Resist13% a try
- 16Constitution11%
- 23HP8%
- 30Wind Vigor +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Aulamus RingA 31 → S+ 57 to 6661 on average
- 10HP12% a try
- 31Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 56 to 6659 on average
- 12Willpower13% a try
- 20MP9%
- 28Melee Fire +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14
- Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Bakarma CloakD 0 → S+ 65 to 6766 on average
- 13Back Defense10% a try
- 21HP8%
- 29Revitalization Contract +15%
- 32Vigilant Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+5Bakarma BootsA 24 → S+ 56 to 6057 on average
- 18Front Defense11% a try
- 27Vigilant Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Move Speed Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus EarringsS 37 → S+ 55 to 5655 on average
- 19Revitalization Contract +19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Attack
Then bind it fully.
Arcana crafts
Chalice of MagicC 10 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Mirror of MagicC 10 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bell of VigorD 2 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Parchment of MagicB 14 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Can't reach S+
Unyielding GlovesB 17Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.