Rerolls
How we plan
+15Up nextEnraged Kromede RodS 47 → S+ 60 to 6362 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed or Precision23% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Precision
- Good+13
- Attack
Then bind it fully.
+12Enraged Kromede NecklaceC 9 → S+ 56 to 6861 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Attack27% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed or Attack22%
- 3Reroll HP→ ideally Might, Combat Speed or Attack17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+11Enraged Kromede EarringsS 43 → S+ 57 to 6158 on average
- 1Reroll Raging Spell +1→ ideally Might, Precision or Move Speed15% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Enraged Kromede EarringsA 33 → S+ 56 to 5757 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed12% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision Attack Move Speed
Then bind it fully.
+11Enraged Kromede RingA 26 → S+ 55 to 6360 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1
Then bind it fully.
+12Nuakum GlovesD 1 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll Blessing of Life +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 15 → S+ 60 to 6763 on average
- 1Reroll MP→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance9%
- 3Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 60 to 6361 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 3Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+15
- Impact Hit +1
Then bind it fully.
+15Nuakum GreavesA 23 → S+ 55 to 6460 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14
- Attack Preparation +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+12Nuakum BreastplateA 29 → S+ 60 to 6964 on average
- 1Reroll MP→ ideally Perfect Chance10% a try
- 2Reroll Crossguard +1→ ideally Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+9
- Inspiring Spell +1
Then bind it fully.
+12Nuakum HelmD 4 → S+ 60 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack12% a try
- 2Reroll Raging Spell +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Blessing of Life +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Enraged Kromede RingA 31 → S+ 58 to 7065 on average
- 1Reroll Impactful Crush +1→ ideally Might, Precision or Attack15% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack12%
- 3Reroll Accuracy→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+12Nuakum CloakA 24 → S+ 62 to 7065 on average
- 1Reroll Endurance Penetration→ ideally Attack increase11% a try
- 2Reroll Critical Hit→ ideally Attack increase9%
- 3Reroll Critical Damage Tolerance→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Bell of MagicB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Compass of MagicS 44 → S+ 73Enchant it fully
Mirror of VigorA 34 → S+ 77Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Magic.