Rerolls
How we plan
+10Up nextAulamus StaffC 11 → S+ 55 to 5756 on average
- 1Critical Hit27% a try
- 2Onslaught +122%
- 3Heat Wave Blow +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+5Bakarma BreastplateC 9 → S+ 58 to 6160 on average
- 4Evasion14% a try
- 8Block12%
- 14Protection Circle +19%
- 24Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceA 35 → S+ 56 to 5857 on average
- 5Evasion13% a try
- 22Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Impact Hit +1
Then bind it fully.
+5Vakron GlovesB 18 → S+ 60 to 6361 on average
- 6Critical Damage Defense12% a try
- 13Blessing of Life +19%
- 21Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 26 → S+ 55 to 6158 on average
- 7Natural MP Regen12% a try
- 18Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+5Bakarma PauldronsA 24 → S+ 59 to 6160 on average
- 9Back Defense11% a try
- 16Blessing of Life +19%
- 23Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 58 to 6360 on average
- 10Evasion11% a try
- 15Natural MP Regen8%
- 19Raging Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Impact Hit +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 56 to 5756 on average
- 11HP10% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Attack Move Speed
Then bind it fully.
+5Bakarma CloakB 13 → S+ 56 to 6158 on average
- 12Dexterity11% a try
- 17Constitution8%
- 20MP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 7 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of VigorC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Compass of MagicB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorC 5 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
Divine Canyon HelmC 10Its best rolls fall short.
Divine Canyon BootsB 20Its best rolls fall short.
Liberator EarringsD 3Its lines are fixed.
Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Liberator BraceletD 0Its lines are fixed.
Already S+: Vakron Guard.