Rerolls
How we plan
+11Up nextEnraged Kromede EarringsD 2 → S+ 55 to 7163 on average
- 1Reroll MP→ ideally Might, Attack, Move Speed or Precision25% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision20%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision15%
- 4Reroll Block→ ideally Might, Attack, Move Speed or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+11Aulamus EarringsD 2 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Blood Absorption +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+11Vakron BootsB 18 → S+ 55 to 6761 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance or Attack14% a try
- 2Reroll Front Defense→ ideally Perfect Chance or Attack11%
- 3Reroll Block→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Vakron PauldronsB 17 → S+ 58 to 6662 on average
- 1Reroll Defense→ ideally Double Chance or Critical Damage Boost14% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Natural MP Regen→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Nuakum BreastplateB 20 → S+ 55 to 6962 on average
- 1Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Nuakum GlovesA 33 → S+ 57 to 6862 on average
- 1Reroll HP→ ideally Perfect Chance or Attack12% a try
- 2Reroll Accuracy→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11
- Impact Hit +1
Then bind it fully.
+11Nuakum GreavesD 0 → S+ 60 to 6963 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Willpower→ ideally Attack increase or Perfect Chance11%
- 3Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance8%
- 4Reroll Protection Armor +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+11Nuakum HelmB 17 → S+ 56 to 7161 on average
- 1Reroll HP→ ideally Double Chance or Attack increase12% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase9%
- 3Reroll Incoming Heal→ ideally Double Chance or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Enraged Kromede RingS 36 → S+ 58 to 6761 on average
- 1Reroll HP→ ideally Might or Precision10% a try
- 2Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+11Nuakum CloakD 2 → S+ 66 to 7368 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14 to +15
- Attack Murderous Burst +1
Then bind it fully.
Arcana crafts
+3Bell of MagicC 8 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
+3Parchment of MagicS 49 → S+ 61Enchant it fully
+2Mirror of VigorS 55 → S+ 79Enchant it fully
Can't reach S+
+15Enraged Kromede ClaymoreS 46Soul Fuse it for one more line.
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Enraged Kromede Necklace, Splendent White Dragon Lord Ring, Chalice of Vigor, Compass of Magic.