kiskInstall

ElyosLv 45 ClericSiel

Stissos

150,941 CP
BGear
  1. +15
    Enraged Kromede NecklaceB 15 → S+ 56 to 65

    61 on average

    1. 1Reroll MP→ ideally Might, Attack, Precision, Critical Hit or Accuracy28% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision, Critical Hit or Accuracy22%
    3. 3Reroll HP→ ideally Might, Attack, Precision, Critical Hit or Accuracy17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +15
    Enraged Kromede EarringsA 23 → S+ 57 to 60

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy18% a try
    2. 2Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy

    Then bind it fully.

  3. +12
    Enraged Kromede RingA 24 → S+ 55 to 71

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Precision20% a try
    2. 2Reroll Accuracy→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Precision
    Good+16
    Attack
    Fine+10 to +14
    Condemnation +1 Earth's Retribution +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1

    Then bind it fully.

  4. +11
    Enraged Kromede EarringsA 34 → S+ 55 to 61

    59 on average

    1. 1Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit19% a try
    2. 2Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 18 → S+ 55 to 72

    63 on average

    1. 1Reroll Block→ ideally Might or Precision16% a try
    2. 2Reroll Accuracy→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +12
    Nuakum PauldronsB 19 → S+ 59 to 71

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance or Attack14% a try
    2. 2Reroll Warm Benediction +1→ ideally Double Chance or Attack10%
    3. 3Reroll Constitution→ ideally Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +12
    Nuakum BreastplateB 14 → S+ 58 to 69

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +15
    Nuakum HelmB 16 → S+ 60 to 70

    65 on average

    1. 1Reroll Block→ ideally Attack increase or Attack12% a try
    2. 2Reroll MP→ ideally Attack increase or Attack9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +15
    Nuakum BootsD 2 → S+ 57 to 72

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack10%
    3. 3Reroll Radiant Benediction +1→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  10. +15
    Nuakum GreavesB 17 → S+ 61 to 71

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Attack or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack increase, Attack or Perfect Chance8%
    3. 3Reroll Constitution→ ideally Attack increase, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Back Defense→ ideally Combat Speed or Attack7%
    3. 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Empyrean Lord's Grace +1

    Then bind it fully.

  12. +15
    Nuakum CloakD 1 → S+ 67 to 74

    69 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Constitution→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5%
    4. 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. +1
    Mirror of VigorB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. +1
    Bell of MagicB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Magic.