kiskInstall

AsmodiansLv 45 RangerTriniel

Natticus

168,898 CP
AGear
  1. +10
    Enraged Kromede EarringsC 5 → S+ 57 to 66

    62 on average

    1. 1Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
    2. 2Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    4. 4Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceA 25 → S+ 55 to 59

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack or Precision20% a try
    2. 2Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack or Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsS 35 → S+ 57 to 62

    61 on average

    1. 1Reroll Vigilant Eye +1→ ideally Precision, Attack, Critical Hit or Move Speed19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 20 → S+ 56 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Precision or Attack18% a try
    2. 2Reroll Accuracy→ ideally Precision or Attack14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Precision Attack
    Good+14
    Deadshot +1
    Fine+13 to +14
    Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsB 17 → S+ 57 to 69

    62 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack19% a try
    2. 2Reroll HP→ ideally Double Chance or Attack15%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum BreastplateA 26 → S+ 56 to 66

    61 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  7. +10
    Enraged Kromede RingB 22 → S+ 55 to 70

    62 on average

    1. 1Reroll Defiance +1→ ideally Might, Precision or Attack17% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack14%
    3. 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  8. +10
    Nuakum BootsB 17 → S+ 61 to 69

    64 on average

    1. 1Reroll Perfect Resist→ ideally Attack or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance10%
    3. 3Reroll Wind Vigor +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +11
    Nuakum CloakB 18 → S+ 58 to 76

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase11%
    3. 3Reroll Accuracy→ ideally Attack increase7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase
    Good+15 to +18
    Attack Focused Eye +1 Hunter's Resolve +1
    Fine+6
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum HelmA 27 → S+ 55 to 71

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance or Attack increase12% a try
    2. 2Reroll Rooting Eye +1→ ideally Double Chance or Attack increase8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+14
    Hunter's Resolve +1
    Fine+10 to +12
    Critical Hit Incoming Heal

    Then bind it fully.

  11. +10
    Nuakum GreavesD 1 → S+ 61 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Rooting Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +14
    Nuakum GlovesB 18 → S+ 61 to 69

    64 on average

    1. 1Reroll Regeneration→ ideally Combat Speed or Perfect Chance13% a try
    2. 2Reroll Hunter's Soul +1→ ideally Combat Speed or Perfect Chance10%
    3. 3Reroll Accuracy→ ideally Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorA 26 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Magic, Mirror of Vigor.