Rerolls
How we plan
+15Up nextAulamus GreatswordD 0 → S+ 55 to 6057 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision38% a try
- 2Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision31%
- 3Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
- 4Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Enraged Kromede NecklaceB 15 → S+ 55 to 6960 on average
- 1Reroll Survival Willpower +1→ ideally Might, Combat Speed or Precision21% a try
- 2Reroll Survival Stance +1→ ideally Might, Combat Speed or Precision18%
- 3Reroll Block→ ideally Might, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
- Fine+11
- Accuracy
Then bind it fully.
+10Aulamus EarringsC 6 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed22% a try
- 2Reroll Survival Willpower +1→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron PauldronsD 3 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost18% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Critical Hit→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Bakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Reroll Willpower→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll Natural HP Regen→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Destructive Impulse +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron BootsC 11 → S+ 58 to 6762 on average
- 1Reroll Evasion→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Bakarma GlovesB 17 → S+ 57 to 6360 on average
- 1Reroll Front Defense→ ideally Attack, Combat Speed or Perfect Chance12% a try
- 2Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance9%
- 3Reroll Defense increase→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Perfect Chance
- Good+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Vakron CloakA 28 → S+ 56 to 6459 on average
- 1Reroll Block→ ideally Double Chance9% a try
- 2Reroll Natural MP Regen→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
+10Aulamus RingB 20 → S+ 56 to 5756 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack10% a try
- 2Reroll Defense→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Vakron GreavesC 8 → S+ 57 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack increase or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase or Perfect Chance8%
- 4Reroll Impact Hit +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Bakarma HelmB 15 → S+ 56 to 6258 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Enraged Kromede RingA 32 → S+ 58 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
- 2Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
Arcana crafts
Bell of MagicD 2 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Mirror of VigorA 23 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Compass of VigorB 22 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bind or enchant
+1Chalice of VigorA 32 → S+ 64Enchant it fully
+1Parchment of VigorS 43 → S+ 80Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 21:45 UTC. Their page looks them up again when it's opened in a browser.