Rerolls
How we plan
+6Up nextBerk RingC 9 → S+ 55 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll MP→ ideally Might or Precision10%
- 3Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+4Berk RingC 11 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Debilitating Mark +1→ ideally Might or Precision13%
- 3Reroll Flight Power→ ideally Might or Precision11%
- 4Reroll Healing Light +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron BreastplateB 18 → S+ 57 to 6761 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack or Perfect Chance10%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 57 to 6761 on average
- 1Reroll Block→ ideally Critical Damage Boost or Double Chance13% a try
- 2Reroll HP→ ideally Critical Damage Boost or Double Chance10%
- 3Reroll Warm Benediction +1→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+9Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+9Vakron GlovesB 17 → S+ 65 to 6967 on average
- 1Reroll Willpower→ ideally Combat Speed or Attack11% a try
- 2Reroll Evasion→ ideally Combat Speed or Attack8%
- 3Reroll Healing Enhancement +1→ ideally Combat Speed or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+8Berk EarringsB 13 → S+ 56 to 5756 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack8%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed
Then bind it fully.
+8Vakron CloakD 0 → S+ 65 to 7066 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase11% a try
- 2Reroll Constitution→ ideally Double Chance or Attack increase8%
- 3Reroll Block→ ideally Double Chance or Attack increase5%
- 4Reroll MP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+8Berk EarringsB 15 → S+ 56 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision12% a try
- 2Reroll MP→ ideally Might or Precision7%
- 3Reroll Survival Willpower +1→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+8Bakarma BootsA 26 → S+ 61 to 6362 on average
- 1Reroll Survival Willpower +1→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Critical Hit→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+8Spectral HelmB 14 → S+ 5656 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack or Attack increase6% a try
- 2Reroll Heal Block +1→ ideally Double Chance, Attack or Attack increase3%
- 3Reroll Warm Benediction +1→ ideally Double Chance, Attack or Attack increase1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Double Chance Attack Attack increase
Then bind it fully.
Arcana crafts
+2Compass of VigorB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+2Chalice of VigorA 23 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
+2Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
+2Parchment of VigorA 33 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+11Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon NecklaceA 22Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 04:07 UTC. Their page looks them up again when it's opened in a browser.