kiskInstall

AsmodiansLv 45 ClericZikelAllOnCooldwn

Kalacia

100,365 CP
CGear
  1. +10
    Vakron GuardA 28 → S+ 56 to 59

    57 on average

    1. 1Reroll Back Attack→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance26% a try
    2. 2Reroll Front Attack→ ideally Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Precision Weapon Damage Boost Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsB 20 → S+ 55 to 62

    59 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
    3. 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Earth's Grace +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 13 → S+ 55 to 59

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Might, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Heal Block +1→ ideally Attack, Might, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Precision Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Aulamus EarringsD 3 → S+ 56 to 62

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    4. 4Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision15% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  6. +10
    Aulamus RingB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Intelligence→ ideally Might or Precision16% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  7. +6
    Nuakum GlovesD 0 → S+ 56 to 73

    63 on average

    1. 1Reroll Endurance Penetration→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Defense→ ideally Combat Speed or Attack14%
    3. 3Reroll Block→ ideally Combat Speed or Attack10%
    4. 4Reroll Natural MP Regen→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  8. +10
    Vakron BreastplateD 2 → S+ 55 to 67

    60 on average

    1. 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +10
    Vakron GreavesD 1 → S+ 57 to 65

    60 on average

    1. 1Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron BootsC 6 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +10
    Vakron PauldronsB 20 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost or Double Chance13% a try
    2. 2Reroll MP→ ideally Critical Damage Boost or Double Chance10%
    3. 3Reroll Defense increase→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  12. +10
    Gartua HelmC 10 → S+ 56 to 64

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase8%
    3. 3Reroll MP→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  13. +10
    Nuakum CloakB 14 → S+ 67 to 74

    68 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase5%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorD 0 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Bell of VigorB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Compass of VigorD 0 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Mirror of MagicB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+