kiskInstall

AsmodiansLv 45 RangerZikelAcropolis

PandRa

110,143 CP
BGear
  1. +10
    Aulamus NecklaceD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision30% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision24%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
    4. 4Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 4 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Aulamus EarringsC 8 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Concentrated Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 22 → S+ 55 to 67

    59 on average

    1. 1Reroll Suppressing Arrow +1→ ideally Might or Precision14% a try
    2. 2Reroll Accuracy→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +10
    Vakron PauldronsD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost13%
    3. 3Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Melee Fire +1→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  6. +10
    Vakron BreastplateB 13 → S+ 58 to 64

    61 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance10%
    3. 3Reroll Block→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Vakron HelmC 11 → S+ 56 to 62

    58 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  8. +10
    Vakron CloakD 1 → S+ 68 to 71

    69 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +10
    Kashapa GreavesC 11 → S+ 55

    55 on average

    1. 1Reroll Evasion→ ideally Focused Eye +1, Attack increase, Attack or Hunter's Resolve +19% a try
    2. 2Reroll Critical Damage Defense→ ideally Focused Eye +1, Attack increase, Attack or Hunter's Resolve +17%
    3. 3Reroll Front Defense→ ideally Focused Eye +1, Attack increase, Attack or Hunter's Resolve +14%
    4. 4Reroll Perfect Chance→ ideally Focused Eye +1, Attack increase, Attack or Hunter's Resolve +11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Focused Eye +1 Attack increase Attack Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +1
    Bell of VigorD 5 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  2. +2
    Mirror of MagicA 30 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. +1
    Chalice of VigorA 28 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1

Bind or enchant

Can't reach S+