Rerolls
How we plan
+15Up nextEnraged Kromede LongbowA 28 → S+ 61 to 6261 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Accuracy→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+15Enraged Kromede EarringsA 32 → S+ 57 to 6663 on average
- 1Reroll Block→ ideally Precision, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll Natural HP Regen→ ideally Precision, Critical Hit, Accuracy or Move Speed19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+15Splendent Dark Dragon Lord GuardS 44 → S+ 59 to 6060 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Damage Boost or Precision19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Combat Speed Damage Boost Precision
Then bind it fully.
+15Enraged Kromede EarringsB 16 → S+ 57 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed24% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+12Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack21% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Wind Vigor +1→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Melee Fire +1→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+15Enraged Kromede NecklaceA 24 → S+ 57 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy22% a try
- 2Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy17%
- 3Reroll Concentrated Fire +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Enraged Kromede RingB 17 → S+ 55 to 7062 on average
- 1Reroll Defiance +1→ ideally Might, Precision or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
- 3Reroll Snare Shot +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+12Nuakum BreastplateS 35 → S+ 62 to 6964 on average
- 1Reroll Willpower→ ideally Perfect Chance or Critical Hit15% a try
- 2Reroll Rooting Eye +1→ ideally Perfect Chance or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Perfect Chance Critical Hit
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+12Nuakum BootsB 18 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Attack or Perfect Chance11%
- 3Reroll HP→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+15Enraged Kromede RingS 48 → S+ 55 to 6459 on average
- 1Reroll Snare Shot +1→ ideally Might or Precision14% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Critical Hit
Then bind it fully.
+12Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack15% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack9%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+12Nuakum GlovesB 18 → S+ 61 to 6964 on average
- 1Reroll HP→ ideally Combat Speed or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed or Perfect Chance10%
- 3Reroll Rooting Eye +1→ ideally Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+12Nuakum GreavesB 16 → S+ 61 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+12Nuakum CloakB 20 → S+ 56 to 7661 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase12% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16
- Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
Bind or enchant
+4Bell of MagicS 54 → S+ 61Enchant it fully
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Mirror of Magic.
Their gear as kisk last fetched it, at 2026-11-02 13:38 UTC. Their page looks them up again when it's opened in a browser.