Rerolls
How we plan
+13Up nextNuakum GuardA 33 → S+ 60 to 6362 on average
- 1Reroll Impactful Crush +1→ ideally Weapon Damage Boost, Damage Boost or Multi-hit Chance18% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+10Berk RingA 32 → S+ 55 to 6560 on average
- 1Reroll Tremor Crush +1→ ideally Might11% a try
Reroll it until it lands one of these:
- Best+18
- Might
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+8 to +11
- Incandescent Blow +1 Rushing Smash +1
Then bind it fully.
+10Berk NecklaceC 9 → S+ 56 to 5857 on average
- 1Reroll MP→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed, Precision or Wind's Promise +120% a try
- 2Reroll Natural MP Regen→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed, Precision or Wind's Promise +115%
- 3Reroll Raging Spell +1→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed, Precision or Wind's Promise +112%
- 4Reroll Accuracy→ ideally Attack, Might, Attack Preparation +1, Impact Hit +1, Combat Speed, Precision or Wind's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
+10Vakron BootsD 2 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll Crossguard +1→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Blessing of Life +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
Nuakum CloakD 0 → S+ 57 to 7063 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase10%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase8%
- 4Reroll Crossguard +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesA 32 → S+ 60 to 6563 on average
- 1Reroll Dexterity→ ideally Attack, Perfect Chance or Attack Preparation +19% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Perfect Chance or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Perfect Chance Attack Preparation +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateA 25 → S+ 60 to 6462 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance9% a try
- 2Reroll HP→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Gartua HelmC 10 → S+ 58 to 6560 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase9% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Bakarma PauldronsB 15 → S+ 59 to 6160 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +111% a try
- 2Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +18%
- 3Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+2Compass of VigorA 25 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Mirror of VigorA 34 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+1Parchment of MagicA 30 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+2Chalice of VigorS 39 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+1Bell of MagicA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+12Rupture RodS 55Soul Fuse it for one more line.
+10Judicator EarringsA 26Its best rolls fall short.
Black Claw EarringsA 34Its best rolls fall short.
+10Division RingA 29Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.