kiskInstall

ElyosLv 45 SorcererArielTOS

Kuromi

137,479 CP
AGear
  1. +15
    Splendent True Dragon Lord SpellbookS 39 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Hit→ ideally Precision, Damage Boost or Multi-hit Chance22% a try

    Reroll it until it lands one of these:

    Best+14
    Precision Damage Boost Multi-hit Chance
    Good+12
    Attack

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsB 13 → S+ 61 to 65

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed22% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit or Move Speed17%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +11
    Enraged Kromede RingA 23 → S+ 57 to 70

    64 on average

    1. 1Reroll Defense→ ideally Precision18% a try
    2. 2Reroll Intelligence→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  4. +12
    Enraged Kromede EarringsB 15 → S+ 61 to 65

    64 on average

    1. 1Reroll MP→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed24% a try
    2. 2Reroll Critical Hit Resist→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Robe of Earth +1→ ideally Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Precision Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +12
    Enraged Kromede NecklaceB 20 → S+ 60 to 64

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Accuracy or Precision19% a try
    2. 2Reroll Grace of Resistance +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision15%
    3. 3Reroll Robe of Cold +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +12
    Nuakum BootsC 8 → S+ 58 to 66

    61 on average

    1. 1Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Critical Hit

    Then bind it fully.

  7. +12
    Nuakum PauldronsB 17 → S+ 60 to 68

    62 on average

    1. 1Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack16% a try
    2. 2Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Fire Mark +1→ ideally Double Chance, Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+15
    Critical Hit
    Fine+13
    Accuracy

    Then bind it fully.

  8. +12
    Nuakum GlovesS 44 → S+ 55 to 66

    62 on average

    1. 1Reroll Absorb Essence +1→ ideally Combat Speed or Attack12% a try

    Reroll it until it lands one of these:

    Best+19
    Combat Speed Attack
    Fine+8 to +11
    Accuracy Defense increase

    Then bind it fully.

  9. +12
    Nuakum BreastplateB 20 → S+ 57 to 69

    63 on average

    1. 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance16% a try
    2. 2Reroll Robe of Earth +1→ ideally Damage Boost or Perfect Chance12%
    3. 3Reroll Fire Mark +1→ ideally Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  10. +10
    Aulamus RingS 39 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision16% a try
    2. 2Reroll Winter's Shackles +1→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Wish of Concentration +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  11. +12
    Nuakum HelmB 15 → S+ 59 to 71

    61 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Attack increase13% a try
    2. 2Reroll Grace of Resistance +1→ ideally Attack, Double Chance or Attack increase9%
    3. 3Reroll Cold Snap +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  12. +12
    Nuakum GreavesB 17 → S+ 59 to 73

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance10%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  13. +10
    Nuakum CloakD 0 → S+ 58 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicB 22 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.