Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 12 → S+ 56 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Block→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
- 3Reroll Defense→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 57 to 6259 on average
- 1Reroll Evasion→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
- 2Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy18%
- 3Reroll Prayer of Concentration +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Precision Attack Move Speed Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 57 to 6761 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron PauldronsB 17 → S+ 57 to 6761 on average
- 1Reroll Dexterity→ ideally Attack or Double Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack or Double Chance10%
- 3Reroll Warm Benediction +1→ ideally Attack or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus NecklaceB 20 → S+ 57 to 5857 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Critical Hit17% a try
- 2Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit12%
- 3Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit
Then bind it fully.
+10Vakron GreavesB 14 → S+ 57 to 6560 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Attack12% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Attack9%
- 3Reroll Constitution→ ideally Attack increase, Damage Tolerance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Attack
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Nuakum BootsD 5 → S+ 57 to 7266 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Aulamus RingA 26 → S+ 55 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll Accuracy→ ideally Might or Precision11%
- 3Reroll Healing Light +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Defense→ ideally Combat Speed or Attack12% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack9%
- 3Reroll Heal Block +1→ ideally Combat Speed or Attack6%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron CloakA 27 → S+ 65 to 7065 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase4% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
+3Chalice of MagicB 19 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of VigorC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.