kiskInstall

AsmodiansLv 45 ClericAtielDaddyChill

Healoine

95,958 CP
CGear
  1. +10
    Aulamus EarringsC 8 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Prayer of Concentration +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Precision Attack Move Speed Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Vakron BreastplateB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +10
    Vakron PauldronsB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Dexterity→ ideally Attack or Double Chance14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Double Chance10%
    3. 3Reroll Warm Benediction +1→ ideally Attack or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Aulamus NecklaceB 20 → S+ 57 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Critical Hit17% a try
    2. 2Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit12%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit

    Then bind it fully.

  5. +10
    Vakron GreavesB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll Constitution→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Attack
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  6. +10
    Vakron HelmD 0 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  7. +10
    Nuakum BootsD 5 → S+ 57 to 72

    66 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  8. +10
    Aulamus RingA 26 → S+ 55 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll Accuracy→ ideally Might or Precision11%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  9. +10
    Vakron GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Defense→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Back Defense→ ideally Combat Speed or Attack9%
    3. 3Reroll Heal Block +1→ ideally Combat Speed or Attack6%
    4. 4Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Vakron CloakA 27 → S+ 65 to 70

    65 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase4% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of MagicB 19 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. Mirror of MagicD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. Bell of VigorC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Can't reach S+