Rerolls
How we plan
+15Up nextEnraged Kromede Silver DaggerS 47 → S+ 61 to 6362 on average
- 1Reroll HP→ ideally Might, Combat Speed or Weapon Damage Boost21% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Weapon Damage Boost
- Good+14
- Attack
Then bind it fully.
+15Nuakum GuardS 41 → S+ 61 to 6262 on average
- 1Reroll Accuracy→ ideally Damage Boost, Weapon Damage Boost or Multi-hit Chance19% a try
Reroll it until it lands one of these:
- Best+16
- Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+14
- Attack
Then bind it fully.
+15Enraged Kromede EarringsS 38 → S+ 59 to 6762 on average
- 1Reroll HP→ ideally Might, Attack or Precision22% a try
- 2Reroll Accuracy→ ideally Might, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Precision
- Good+14
- Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+15Enraged Kromede EarringsS 36 → S+ 55 to 6460 on average
- 1Reroll Heightened Sixth Sense +1→ ideally Might, Attack, Move Speed or Precision20% a try
- 2Reroll Determination +1→ ideally Might, Attack, Move Speed or Precision16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Assault Stance +1 Impact Hit +1
- Fine+13
- Critical Hit
Then bind it fully.
+15Enraged Kromede NecklaceC 7 → S+ 56 to 6862 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision21% a try
- 2Reroll HP→ ideally Might, Combat Speed, Attack or Precision17%
- 3Reroll Defense Break +1→ ideally Might, Combat Speed, Attack or Precision14%
- 4Reroll Determination +1→ ideally Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+15Nuakum PauldronsB 14 → S+ 57 to 6863 on average
- 1Reroll Dexterity→ ideally Critical Damage Boost, Double Chance or Attack14% a try
- 2Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+14 to +15
- Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+15Nuakum BreastplateD 3 → S+ 57 to 6964 on average
- 1Reroll Dexterity→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Weapon Damage Tolerance→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
- Fine+13
- Impact Hit +1
Then bind it fully.
+15Enraged Kromede RingC 8 → S+ 56 to 6460 on average
- 1Reroll Infiltrate +1→ ideally Might, Attack or Precision13% a try
- 2Reroll Defiance +1→ ideally Might, Attack or Precision9%
- 3Reroll Defense→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1
Then bind it fully.
+15Nuakum BootsB 15 → S+ 60 to 6864 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance Attack
- Good+15
- Rear Smite +1
- Fine+13
- Exploit Weakness +1
Then bind it fully.
+15Nuakum GlovesD 2 → S+ 61 to 6965 on average
- 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Defense increase→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+14
- Exploit Weakness +1
Then bind it fully.
+15Nuakum GreavesD 0 → S+ 61 to 6864 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack13% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Determination +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+15Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll MP→ ideally Attack increase or Double Chance8%
- 4Reroll Defense Break +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+15Nuakum HelmC 10 → S+ 57 to 6459 on average
- 1Reroll Constitution→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+15
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+15Enraged Kromede RingB 19 → S+ 56 to 6460 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Precision14% a try
- 2Reroll Accuracy→ ideally Might, Attack or Precision9%
- 3Reroll Storm Rampage +1→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1
Then bind it fully.
Bind or enchant
Compass of VigorA 34 → S+ 77Enchant it fully
Bell of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic, Mirror of Magic.