Rerolls
How we plan
+10Up nextAulamus EarringsC 11 → S+ 57 to 6559 on average
- 1Reroll Flight Power→ ideally Might, Precision or Move Speed23% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+15Aulamus StaffA 34 → S+ 55 to 5656 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost16% a try
Reroll it until it lands one of these:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed24% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed19%
- 3Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
- 4Reroll Defense→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingC 11 → S+ 55 to 6661 on average
- 1Reroll Block→ ideally Might, Precision or Attack16% a try
- 2Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack12%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+10Aulamus RingC 5 → S+ 58 to 6562 on average
- 1Reroll HP→ ideally Might or Precision20% a try
- 2Reroll Flight Power→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus NecklaceB 17 → S+ 55 to 5957 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +118% a try
- 2Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +113%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6562 on average
- 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+10Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +114% a try
- 2Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +111%
- 3Reroll Crossguard +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 62 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Perfect Chance or Attack12% a try
- 2Reroll Back Defense→ ideally Perfect Chance or Attack9%
- 3Reroll Critical Hit Resist→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+15Nuakum BreastplateB 19 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Protection Circle +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 56 to 6660 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
- 2Reroll Willpower→ ideally Double Chance or Attack increase10%
- 3Reroll Back Defense→ ideally Double Chance or Attack increase8%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Nuakum HelmB 14 → S+ 60 to 6863 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Mirror of MagicB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Compass of MagicB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Chalice of VigorA 33 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Parchment of VigorA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+15Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 12:37 UTC. Their page looks them up again when it's opened in a browser.