kiskInstall

AsmodiansLv 45 ChanterBabaPTMCARTEL

ThaAiZiN85

115,931 CP
BGear
  1. +10
    Aulamus EarringsS 40 → S+ 55 to 62

    58 on average

    1. 1Reroll HP→ ideally Might or Precision20% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Precision
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+10
    Critical Hit

    Then bind it fully.

  2. +10
    Enraged Kromede RingA 25 → S+ 57 to 70

    63 on average

    1. 1Reroll Tremor Crush +1→ ideally Might or Precision14% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 12 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +120% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +115%
    3. 3Reroll Blessing of Life +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsB 21 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance or Critical Damage Boost10%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  5. +10
    Vakron BreastplateB 15 → S+ 59 to 64

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Blessing of Life +1→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Regeneration→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus RingS 35 → S+ 55 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  7. +10
    Nuakum GlovesB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron HelmD 0 → S+ 58 to 65

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Status Effect Resist→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron GreavesB 16 → S+ 58 to 63

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Inspiring Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Impact Hit +1

    Then bind it fully.

  10. +10
    Vakron CloakB 13 → S+ 56 to 66

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase7%
    3. 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorB 22 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of MagicB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+