Rerolls
How we plan
+10Up nextEnraged Kromede RingA 28 → S+ 56 to 6861 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll HP→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+13Enraged Kromede RingS 43 → S+ 57 to 6359 on average
- 1Reroll HP→ ideally Might or Precision15% a try
Reroll it until it lands one of these:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 60 to 6160 on average
- 1Reroll HP→ ideally Critical Hit, Combat Speed, Attack, Accuracy or Precision20% a try
- 2Reroll Robe of Cold +1→ ideally Critical Hit, Combat Speed, Attack, Accuracy or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Combat Speed Attack Accuracy Precision
Then bind it fully.
+10Nuakum PauldronsB 14 → S+ 60 to 6862 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+10Enraged Kromede EarringsA 24 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Might, Precision, Accuracy or Move Speed15% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 58 to 7163 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Grace of Resistance +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 4Reroll Revitalization Contract +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum BootsD 2 → S+ 58 to 7162 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance20% a try
- 2Reroll Block→ ideally Move Speed, Attack or Perfect Chance16%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll Robe of Cold +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum BreastplateC 11 → S+ 59 to 6863 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Grace of Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum HelmC 9 → S+ 59 to 6861 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Attack, Double Chance or Attack increase8%
- 3Reroll Cold Snap +1→ ideally Attack, Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 6259 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+1Compass of MagicC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Bell of MagicA 22 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
+10Enraged Kromede EarringsS 43 → S+ 56Bind it fully
+2Mirror of MagicS 46 → S+ 68Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Spellbook, Nuakum Guard, Chalice of Vigor, Parchment of Vigor.