Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 26 → S+ 55 to 6660 on average
- 1Reroll Flight Power→ ideally Might, Attack or Precision21% a try
- 2Reroll Survival Stance +1→ ideally Might, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12 to +14
- Murderous Burst +1 Identify Weakness +1
Then bind it fully.
+10Aulamus EarringsC 9 → S+ 55 to 6661 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Nuakum PauldronsA 30 → S+ 60 to 6965 on average
- 1Reroll Regeneration→ ideally Critical Damage Boost or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Attack
- Good+14
- Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 59 to 7165 on average
- 1Reroll Defense→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll MP→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll HP→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Natural HP Regen→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 59 to 7064 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance11%
- 3Reroll Survival Willpower +1→ ideally Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Enraged Kromede NecklaceC 10 → S+ 57 to 6963 on average
- 1Reroll Survival Willpower +1→ ideally Might, Attack, Combat Speed or Precision17% a try
- 2Reroll Intelligence→ ideally Might, Attack, Combat Speed or Precision14%
- 3Reroll Survival Stance +1→ ideally Might, Attack, Combat Speed or Precision12%
- 4Reroll Accuracy→ ideally Might, Attack, Combat Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 58 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
- 3Reroll Block→ ideally Move Speed or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 26 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision10% a try
- 2Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum GreavesC 8 → S+ 56 to 6258 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Willpower→ ideally Attack increase or Perfect Chance8%
- 3Reroll Block→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+10Nuakum CloakC 10 → S+ 62 to 6963 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Protection Armor +1→ ideally Double Chance or Attack increase5%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+15
- Attack
Then bind it fully.
Bind or enchant
+10Enraged Kromede RingS 50 → S+ 58Bind it fully
+3Compass of VigorS 50 → S+ 62Enchant it fully
Can't reach S+
+15Enraged Kromede ClaymoreA 28Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Magic, Bell of Magic, Mirror of Magic.