kiskInstall

AsmodiansLv 45 ClericEreshkigal

ïhmerya

96,891 CP
BGear
  1. +10
    Aulamus MaceA 35 → S+ 57 to 59

    58 on average

    1. 1Reroll Chain of Torment +1→ ideally Combat Speed, Weapon Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Combat Speed Weapon Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 56 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit20%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
    4. 4Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Berk RingC 10 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision13% a try
    2. 2Reroll HP→ ideally Might or Precision10%
    3. 3Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceB 18 → S+ 57 to 58

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision or Accuracy18% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Accuracy13%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Accuracy

    Then bind it fully.

  5. +10
    Vakron GlovesB 19 → S+ 56 to 69

    61 on average

    1. 1Reroll Block→ ideally Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack10%
    3. 3Reroll Healing Enhancement +1→ ideally Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  6. +10
    Vakron PauldronsA 25 → S+ 57 to 67

    60 on average

    1. 1Reroll Perfect Resist→ ideally Critical Damage Boost or Double Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron GreavesD 1 → S+ 57 to 65

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  8. +10
    Vakron BreastplateB 17 → S+ 55 to 63

    60 on average

    1. 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Defense increase→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Vakron BootsD 4 → S+ 64 to 68

    66 on average

    1. 1Reroll HP→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron HelmC 11 → S+ 56 to 64

    59 on average

    1. 1Reroll MP→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase7%
    3. 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  11. +10
    Vakron CloakC 7 → S+ 58 to 63

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%
    3. 3Reroll MP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Bell of MagicA 26 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  3. +2
    Compass of VigorA 29 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  4. +2
    Mirror of MagicA 29 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+