kiskInstall

AsmodiansLv 45 TemplarEreshkigalSturmraben

Flubbsi

111,778 CP
BGear
  1. +10
    Aulamus LongswordD 0 → S+ 58 to 60

    59 on average

    1. 1Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost29% a try
    2. 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23%
    3. 3Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
    4. 4Reroll Flash Rampage +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost
    Good+14
    Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsA 29 → S+ 57 to 63

    59 on average

    1. 1Reroll Survival Willpower +1→ ideally Might or Precision21% a try
    2. 2Reroll Punishing Benediction +1→ ideally Might or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Precision
    Good+13 to +14
    Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 14 → S+ 56 to 60

    58 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Might, Precision or Fury +122% a try
    2. 2Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Might, Precision or Fury +117%
    3. 3Reroll Punishing Benediction +1→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
    4. 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  4. +14
    Nuakum PauldronsD 0 → S+ 60 to 70

    65 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost, Double Chance or Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Warding Shield +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    4. 4Reroll Block Pain +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Fury +1 Impact Hit +1
    Fine+14
    Insulting Roar +1

    Then bind it fully.

  5. +10
    Vakron BootsB 15 → S+ 59 to 64

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Move Speed, Attack, Perfect Chance or Fury +112% a try
    2. 2Reroll Punishing Benediction +1→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
    3. 3Reroll Ironclad Defense +1→ ideally Move Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance Fury +1
    Good+13
    Insulting Roar +1

    Then bind it fully.

  6. +10
    Bakarma BreastplateB 14 → S+ 58 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    3. 3Reroll Block Pain +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Insulting Roar +1

    Then bind it fully.

  7. +13
    Nuakum GlovesB 12 → S+ 61 to 70

    65 on average

    1. 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Block→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance
    Good+16
    Fury +1
    Fine+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Vakron GreavesC 12 → S+ 58 to 60

    59 on average

    1. 1Reroll Constitution→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Critical Damage Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack

    Then bind it fully.

  9. +10
    Vakron HelmD 2 → S+ 58 to 66

    61 on average

    1. 1Reroll Accuracy→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Block Pain +1→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Block→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron CloakB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Accuracy→ ideally Attack increase or Double Chance11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase or Double Chance8%
    3. 3Reroll MP→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+15 to +16
    Fury +1 Attack
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +3
    Parchment of MagicB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  2. +2
    Chalice of VigorB 16 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  3. +2
    Compass of VigorB 19 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  4. +2
    Bell of MagicA 31 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  5. +2
    Mirror of MagicA 32 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1

Can't reach S+