kiskInstall

AsmodiansLv 45 ClericEreshkigalBilly

Hako

115,826 CP
BGear
  1. Enraged Kromede EarringsB 19 → S+ 57 to 60

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Nuakum BreastplateA 33 → S+ 59 to 71

    64 on average

    1. 1Reroll HP→ ideally Attack18% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Attack14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack
    Fine+10 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingB 14 → S+ 55 to 67

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
    2. 2Reroll Flight Power→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 24 → S+ 56 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit21% a try
    2. 2Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    3. 3Reroll Earth's Grace +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+14
    Accuracy

    Then bind it fully.

  5. +10
    Nuakum GlovesC 7 → S+ 56 to 67

    62 on average

    1. 1Reroll Defense→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack9%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsC 7 → S+ 56 to 67

    60 on average

    1. 1Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack13% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Aulamus RingA 25 → S+ 55 to 67

    60 on average

    1. 1Reroll Intelligence→ ideally Might or Precision15% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  8. Nuakum BootsB 14 → S+ 57 to 72

    65 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack11% a try
    2. 2Reroll MP→ ideally Move Speed, Perfect Chance or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Defense increase

    Then bind it fully.

  9. Nuakum GreavesB 14 → S+ 60 to 67

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  10. +6
    Nuakum HelmB 14 → S+ 59 to 69

    62 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. Nuakum CloakB 14 → S+ 67 to 74

    68 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%
    3. 3Reroll HP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorB 15 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. Compass of MagicB 19 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  5. Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+