Rerolls
How we plan
+10Up nextAulamus NecklaceD 1 → S+ 56 to 5857 on average
- 1MP27% a try
- 3Natural MP Regen21%
- 11Intelligence16%
- 23Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 56 to 5857 on average
- 2Revitalization Contract +122% a try
- 6Evasion18%
- 17Defense13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6661 on average
- 4Natural HP Regen19% a try
- 12HP14%
- 21Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +16
- Attack Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 5Critical Damage Defense17% a try
- 13MP14%
- 22Natural MP Regen10%
- 31Rooting Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6561 on average
- 7Willpower17% a try
- 14Defense14%
- 24MP10%
- 30Melee Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Kaira BreastplateD 5 → S+ 57 to 6260 on average
- 8Evasion17% a try
- 15Critical Damage Defense14%
- 25Front Defense10%
- 34Hunter's Soul +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance
- Good+14
- Focused Eye +1 Critical Hit Hunter's Resolve +1
Then bind it fully.
+10Berk RingC 10 → S+ 57 to 6661 on average
- 9Block16% a try
- 16MP13%
- 26Natural HP Regen10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Vakron HelmD 4 → S+ 56 to 6659 on average
- 10Critical Damage Defense16% a try
- 19Critical Hit Resist12%
- 29Natural HP Regen9%
- 35Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron CloakD 2 → S+ 68 to 7169 on average
- 18Block11% a try
- 28HP8%
- 33Unyielding Resolve +15%
- 36Hunter's Soul +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma BootsD 3 → S+ 59 to 6060 on average
- 20HP12% a try
- 27Revitalization Contract +19%
- 32Rooting Eye +16%
- 37Defense increase4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Mirror of MagicC 10 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+3Parchment of VigorS 49 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bind or enchant
+15Splendent Star Dragon Lord BowS 51 → S+ 56Bind it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Unyielding GreavesC 11Its best rolls fall short.
+5Divine Canyon EarringsB 20Its best rolls fall short.
+12Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.