Rerolls
How we plan
+12Up nextVakron GuardA 27 → S+ 56 to 5756 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance25% a try
- 2Reroll Critical Attack→ ideally Might, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Weapon Damage Boost Precision Damage Boost Multi-hit Chance
Then bind it fully.
+15Aulamus StaffA 26 → S+ 55 to 5656 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
- 2Reroll Dark Crush +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+11Aulamus EarringsB 17 → S+ 56 to 6559 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack26% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack21%
- 3Reroll Blessing of Life +1→ ideally Might, Precision or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+10Berk EarringsB 22 → S+ 55 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Impact Hit +120% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Impact Hit +115%
- 3Reroll Critical Hit→ ideally Might, Precision, Attack or Impact Hit +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Nuakum HelmB 16 → S+ 56 to 7062 on average
- 1Reroll Constitution→ ideally Attack increase or Attack15% a try
- 2Reroll Block→ ideally Attack increase or Attack12%
- 3Reroll MP→ ideally Attack increase or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
+11Aulamus RingB 16 → S+ 55 to 6560 on average
- 1Reroll MP→ ideally Might or Precision15% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+11Aulamus RingC 9 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Critical Hit→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+11Nuakum PauldronsD 4 → S+ 61 to 6965 on average
- 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack14% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Vakron BreastplateC 7 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Earth's Promise +1→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum CloakD 1 → S+ 57 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase13% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase10%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+11Vakron BootsA 25 → S+ 61 to 6563 on average
- 1Reroll Blessing of Life +1→ ideally Move Speed9% a try
- 2Reroll Critical Hit→ ideally Move Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Move Speed
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Nuakum GlovesA 26 → S+ 61 to 6965 on average
- 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance9% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+11Aulamus NecklaceS 51 → S+ 55 to 5757 on average
- 1Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Impact Hit +112% a try
Reroll it until it lands one of these:
- Best+14 to +16
- Combat Speed Attack Might Impact Hit +1
Then bind it fully.
Arcana crafts
+3Chalice of VigorA 28 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Compass of VigorA 26 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Parchment of VigorA 34 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of MagicB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Mirror of VigorS 50 → BiS 92Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.