kiskInstall

AsmodiansLv 45 ChanterEreshkigalSmallGods

meLiaH

126,444 CP
BGear
  1. +15
    Aulamus StaffA 26 → S+ 55 to 56

    56 on average

    1. 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
    2. 2Reroll Dark Crush +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  2. +11
    Aulamus EarringsB 17 → S+ 56 to 65

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack26% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack21%
    3. 3Reroll Blessing of Life +1→ ideally Might, Precision or Attack16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  3. +10
    Berk EarringsB 22 → S+ 55 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Impact Hit +120% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Impact Hit +115%
    3. 3Reroll Critical Hit→ ideally Might, Precision, Attack or Impact Hit +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Might Precision Attack Impact Hit +1
    Good+14
    Move Speed Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  4. +11
    Nuakum HelmB 16 → S+ 56 to 70

    62 on average

    1. 1Reroll Constitution→ ideally Attack increase or Attack15% a try
    2. 2Reroll Block→ ideally Attack increase or Attack12%
    3. 3Reroll MP→ ideally Attack increase or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+10 to +13
    Wind's Promise +1 Incoming Heal

    Then bind it fully.

  5. +11
    Aulamus RingB 16 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  6. +11
    Aulamus RingC 9 → S+ 58 to 65

    62 on average

    1. 1Reroll MP→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  7. +11
    Nuakum PauldronsD 4 → S+ 61 to 69

    65 on average

    1. 1Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack14% a try
    2. 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +11
    Vakron BreastplateC 7 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Earth's Promise +1→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  9. +11
    Nuakum CloakD 1 → S+ 57 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +11
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Raging Spell +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  11. +11
    Vakron BootsA 25 → S+ 61 to 65

    63 on average

    1. 1Reroll Blessing of Life +1→ ideally Move Speed9% a try
    2. 2Reroll Critical Hit→ ideally Move Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Move Speed
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +11
    Nuakum GlovesA 26 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Combat Speed or Perfect Chance9% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  13. +11
    Aulamus NecklaceS 51 → S+ 55 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Impact Hit +112% a try

    Reroll it until it lands one of these:

    Best+14 to +16
    Combat Speed Attack Might Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorA 28 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. +2
    Compass of VigorA 26 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. +2
    Parchment of VigorA 34 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of MagicB 22 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+