Rerolls
How we plan
+10Up nextAulamus StaffA 28 → S+ 55 to 5756 on average
- 1Critical Attack25% a try
- 3Status Effect Accuracy18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus RingD 4 → S+ 58 to 6562 on average
- 2Block20% a try
- 5Flight Power15%
- 11Critical Hit Resist11%
- 29Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Gartua PauldronsD 2 → S+ 60 to 6562 on average
- 4Willpower15% a try
- 10Critical Damage Defense12%
- 19Natural HP Regen9%
- 28Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Berk RingA 23 → S+ 57 to 6561 on average
- 6MP15% a try
- 15Intelligence11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Kashapa GlovesD 1 → S+ 56 to 5857 on average
- 7Dexterity15% a try
- 13Evasion12%
- 21Block9%
- 26Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Combat Speed Attack Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 56 to 6660 on average
- 8Willpower13% a try
- 14Back Defense11%
- 22Block8%
- 27HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Gartua BootsB 13 → S+ 59 to 6361 on average
- 9Evasion12% a try
- 18Natural HP Regen9%
- 25Protection Circle +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateB 17 → S+ 58 to 6160 on average
- 12Constitution12% a try
- 20Evasion9%
- 32Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Kashapa HelmB 14 → S+ 56 to 5857 on average
- 16MP10% a try
- 24Blessing of Life +18%
- 31Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Double Chance Attack increase Impact Hit +1 Attack
Then bind it fully.
+10Vakron GreavesC 10 → S+ 58 to 6460 on average
- 17Critical Hit Resist10% a try
- 23Block7%
- 30Blessing of Life +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
Arcana crafts
Chalice of MagicD 0 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of MagicD 0 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+2Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+1Compass of MagicC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Liberator NecklaceD 0Its lines are fixed.
+10Divine Canyon EarringsB 19Its best rolls fall short.
+10Divine Canyon EarringsD 0Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.