kiskInstall

AsmodiansLv 45 SorcererFafnirEternal

Eon

140,285 CP
BGear
  1. +10
    Enraged Kromede RingA 25 → S+ 56 to 70

    64 on average

    1. 1Reroll Accuracy→ ideally Might19% a try
    2. 2Reroll Critical Hit→ ideally Might15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Might
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  2. +12
    Enraged Kromede RingA 31 → S+ 58 to 65

    60 on average

    1. 1Reroll Defense→ ideally Might13% a try

    Reroll it until it lands one of these:

    Best+20
    Might
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +14
    Enraged Kromede EarringsB 19 → S+ 61 to 65

    63 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed21% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
    3. 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceC 9 → S+ 55 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision24% a try
    2. 2Reroll Absorb Essence +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision19%
    3. 3Reroll Cold Snap +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision15%
    4. 4Reroll Vitality Evaporation +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +15
    Nuakum BreastplateD 2 → S+ 59 to 69

    63 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance19% a try
    2. 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance15%
    3. 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
    4. 4Reroll Robe of Cold +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+14
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum PauldronsD 2 → S+ 60 to 69

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack20% a try
    2. 2Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack16%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%
    4. 4Reroll Fire Mark +1→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  7. +11
    Aulamus EarringsS 38 → S+ 57 to 60

    59 on average

    1. 1Reroll HP→ ideally Might, Precision or Accuracy12% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Might Precision Accuracy
    Good+13
    Robe of Flame +1

    Then bind it fully.

  8. +10
    Nuakum GlovesA 30 → S+ 59 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 59 to 73

    62 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
    4. 4Reroll Robe of Earth +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  10. +10
    Gartua BootsB 12 → S+ 62 to 65

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance10% a try
    2. 2Reroll Block→ ideally Attack, Move Speed or Perfect Chance7%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  11. +10
    Nuakum CloakC 7 → S+ 65 to 69

    66 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Grace of Enhancement +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Gartua HelmA 23 → S+ 57

    57 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of VigorA 23 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  2. +2
    Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  3. Bell of VigorA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  4. +1
    Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Can't reach S+

Already S+: Chalice of Vigor.