Rerolls
How we plan
+10Up nextAulamus EarringsA 25 → S+ 56 to 6158 on average
- 1Flight Power26% a try
- 3Natural HP Regen21%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Move Speed
- Good+13 to +14
- Accuracy Fury +1 Critical Hit Insulting Roar +1
Then bind it fully.
+11Aulamus EarringsA 24 → S+ 55 to 6258 on average
- 2Natural HP Regen25% a try
- 4MP19%
- 36Block14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+11Aulamus NecklaceB 15 → S+ 55 to 5857 on average
- 5Critical Hit Resist17% a try
- 12Natural MP Regen13%
- 27Ironclad Defense +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Berk RingB 21 → S+ 58 to 6461 on average
- 6Flight Power15% a try
- 15Shield Smite +111%
- 37Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Attack Vicious Strike +1 Judgment +1 Pummel +1
Then bind it fully.
+10Vakron GlovesD 3 → S+ 59 to 6662 on average
- 7Back Defense14% a try
- 14HP11%
- 23Survival Willpower +19%
- 34Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Argo CloakD 0 → S+ 57 to 6761 on average
- 8Evasion13% a try
- 17Critical Damage Defense10%
- 24Critical Hit Resist8%
- 31Ironclad Defense +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Kaira HelmD 0 → S+ 57 to 6259 on average
- 9Accuracy13% a try
- 18Back Defense11%
- 26MP8%
- 32Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+11Argo BreastplateC 9 → S+ 55 to 5957 on average
- 10MP12% a try
- 20Survival Willpower +19%
- 30Critical Hit7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1
Then bind it fully.
+10Vakron BootsB 14 → S+ 59 to 6462 on average
- 11Front Defense12% a try
- 21MP9%
- 29Survival Willpower +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13
- Insulting Roar +1
Then bind it fully.
+10Gartua PauldronsB 19 → S+ 60 to 6662 on average
- 13MP12% a try
- 22Warding Shield +19%
- 35Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 57 to 5958 on average
- 16Critical Damage Defense11% a try
- 25Front Defense8%
- 33Warding Shield +15%
- 40Survival Willpower +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
+11Gartua RingS 38 → S+ 59 to 6461 on average
- 19Debilitating Smash +19% a try
- 38Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Vicious Strike +1 Judgment +1 Pummel +1
Then bind it fully.
+11Rupture SwordA 30 → S+ 5555 on average
- 28Critical Attack8% a try
- 39Status Effect Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+13
- Weapon Damage Boost Combat Speed
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.