Rerolls
How we plan
+10Up nextVakron GuardA 27 → S+ 56 to 5756 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23% a try
- 2Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+15Splendent Star Dragon Lord SpellbookA 28 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost or Multi-hit Chance24% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+11Enraged Kromede RingD 0 → S+ 56 to 7063 on average
- 1Reroll MP→ ideally Might or Precision23% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision19%
- 3Reroll Defense→ ideally Might or Precision15%
- 4Reroll Intelligence→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed23% a try
- 2Reroll MP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed17%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede RingB 19 → S+ 58 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
- 2Reroll Accuracy→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Nuakum PauldronsC 10 → S+ 60 to 6763 on average
- 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack11%
- 3Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesC 11 → S+ 59 to 7164 on average
- 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede EarringsS 36 → S+ 61 to 6563 on average
- 1Reroll Flight Power→ ideally Might, Precision, Critical Hit or Move Speed14% a try
- 2Reroll Robe of Earth +1→ ideally Might, Precision, Critical Hit or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum HelmD 1 → S+ 59 to 7162 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Attack increase16% a try
- 2Reroll MP→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+10Gartua GreavesD 1 → S+ 56 to 6758 on average
- 1Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll Vitality Evaporation +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Robe of Cold +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron BootsD 2 → S+ 62 to 6764 on average
- 1Reroll HP→ ideally Attack, Move Speed or Perfect Chance14% a try
- 2Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance10%
- 3Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance7%
- 4Reroll Fire Mark +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Bakarma BreastplateD 2 → S+ 56 to 6058 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Robe of Flame +114% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Robe of Flame +111%
- 3Reroll Grace of Resistance +1→ ideally Attack, Damage Boost or Robe of Flame +17%
- 4Reroll Fire Mark +1→ ideally Attack, Damage Boost or Robe of Flame +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Robe of Flame +1
- Good+14
- Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum CloakC 8 → S+ 65 to 6966 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Compass of MagicB 14 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Chalice of VigorA 27 → S+ 62Enchant it fully
Parchment of MagicA 33 → S+ 71Enchant it fully
Mirror of MagicA 31 → S+ 70Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Star Dragon Lord Necklace.