kiskInstall

AsmodiansLv 45 SorcererFafnirCARBON

Parabellumツ

132,623 CP
BGear
  1. +15
    Splendent Star Dragon Lord SpellbookA 28 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost or Multi-hit Chance24% a try
    2. 2Reroll Critical Attack→ ideally Might, Precision, Weapon Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Weapon Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +11
    Enraged Kromede RingD 0 → S+ 56 to 70

    63 on average

    1. 1Reroll MP→ ideally Might or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision19%
    3. 3Reroll Defense→ ideally Might or Precision15%
    4. 4Reroll Intelligence→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsB 13 → S+ 61 to 65

    63 on average

    1. 1Reroll Block→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed23% a try
    2. 2Reroll MP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed17%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 19 → S+ 58 to 70

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
    2. 2Reroll Accuracy→ ideally Might or Precision14%
    3. 3Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsC 10 → S+ 60 to 67

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack11%
    3. 3Reroll Block→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1

    Then bind it fully.

  6. +10
    Nuakum GlovesC 11 → S+ 59 to 71

    64 on average

    1. 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance16% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +10
    Enraged Kromede EarringsS 36 → S+ 61 to 65

    63 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Critical Hit or Move Speed14% a try
    2. 2Reroll Robe of Earth +1→ ideally Might, Precision, Critical Hit or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  8. +10
    Nuakum HelmD 1 → S+ 59 to 71

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll MP→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  9. +10
    Gartua GreavesD 1 → S+ 56 to 67

    58 on average

    1. 1Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
    4. 4Reroll Robe of Cold +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron BootsD 2 → S+ 62 to 67

    64 on average

    1. 1Reroll HP→ ideally Attack, Move Speed or Perfect Chance14% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance10%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance7%
    4. 4Reroll Fire Mark +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Bakarma BreastplateD 2 → S+ 56 to 60

    58 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost or Robe of Flame +114% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Robe of Flame +111%
    3. 3Reroll Grace of Resistance +1→ ideally Attack, Damage Boost or Robe of Flame +17%
    4. 4Reroll Fire Mark +1→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  12. +10
    Nuakum CloakC 8 → S+ 65 to 69

    66 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 14 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Bell of MagicA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+

Already S+: Splendent Star Dragon Lord Necklace.