CGear
Rerolls
How we plan
+10Up nextBakarma PauldronsB 16 → S+ 57 to 6159 on average
- 1Reroll Front Defense→ ideally Attack or Critical Damage Boost13% a try
- 2Reroll Grace of Resistance +1→ ideally Attack or Critical Damage Boost9%
- 3Reroll Vitality Evaporation +1→ ideally Attack or Critical Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Critical Damage Boost
- Good+13 to +14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Bakarma GlovesC 11 → S+ 59 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Robe of Flame +1 or Perfect Chance7%
- 3Reroll Robe of Earth +1→ ideally Combat Speed, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
+10Bakarma CloakD 0 → S+ 60 to 7062 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance, Attack increase or Robe of Flame +112% a try
- 2Reroll Block→ ideally Attack, Double Chance, Attack increase or Robe of Flame +19%
- 3Reroll HP→ ideally Attack, Double Chance, Attack increase or Robe of Flame +16%
- 4Reroll Natural MP Regen→ ideally Attack, Double Chance, Attack increase or Robe of Flame +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+10Bakarma BreastplateA 26 → S+ 56 to 5857 on average
- 1Reroll Back Defense→ ideally Attack or Damage Boost7% a try
- 2Reroll Robe of Earth +1→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost
- Good+14
- Perfect Chance
Then bind it fully.
+10Holy Spirit BootsD 0 → S+ 5959 on average
- 1Reroll MP→ ideally Attack, Robe of Flame +1 or Move Speed10% a try
- 2Reroll HP→ ideally Attack, Robe of Flame +1 or Move Speed7%
- 3Reroll Natural MP Regen→ ideally Attack, Robe of Flame +1 or Move Speed4%
- 4Reroll Revitalization Contract +1→ ideally Attack, Robe of Flame +1 or Move Speed1%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Robe of Flame +1 Move Speed
- Good+13
- Perfect Chance
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Bakarma GuardS 36Soul Fuse it for one more line.
Anguish GreavesD 0Its best rolls fall short.
+5Pilgrim HelmD 0Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Saraswati EarringsD 1Its best rolls fall short.
Pilgrim EarringsD 4Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 08:03 UTC. Their page looks them up again when it's opened in a browser.