Rerolls
How we plan
+10Up nextAulamus StaffA 30 → S+ 56 to 6058 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed or Damage Boost25% a try
- 2Reroll MP→ ideally Might, Combat Speed or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+8Aulamus EarringsB 13 → S+ 56 to 6559 on average
- 1Reroll MP→ ideally Might, Precision or Attack25% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack20%
- 3Reroll Intelligence→ ideally Might, Precision or Attack16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+9Aulamus EarringsA 29 → S+ 57 to 6359 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed20% a try
- 2Reroll MP→ ideally Might, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Accuracy
Then bind it fully.
+8Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit Resist→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 55 to 6961 on average
- 1Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance17% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+13Nuakum BreastplateD 1 → S+ 61 to 6965 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsB 12 → S+ 55 to 6961 on average
- 1Reroll Evasion→ ideally Double Chance or Critical Damage Boost13% a try
- 2Reroll Front Defense→ ideally Double Chance or Critical Damage Boost10%
- 3Reroll Regeneration→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum GlovesD 3 → S+ 61 to 6965 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Regeneration→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Earth's Promise +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+8Aulamus NecklaceB 21 → S+ 57 to 6159 on average
- 1Reroll Intelligence→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +116% a try
- 2Reroll Defense→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +112%
- 3Reroll Critical Hit→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsB 14 → S+ 60 to 6864 on average
- 1Reroll HP→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance8%
- 3Reroll Accuracy→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+8Vakron HelmC 8 → S+ 58 to 6560 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase10%
- 3Reroll HP→ ideally Double Chance or Attack increase8%
- 4Reroll Incoming Heal→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+8Aulamus RingS 37 → S+ 55 to 6158 on average
- 1Reroll Impactful Crush +1→ ideally Might or Precision11% a try
- 2Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+8Holy Spirit CloakD 0 → S+ 57 to 5957 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +19% a try
- 2Reroll Evasion→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +17%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +15%
- 4Reroll Protection Circle +1→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Attack increase Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+3Chalice of MagicA 24 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+3Compass of VigorA 25 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
+2Mirror of VigorA 30 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+3Parchment of VigorS 42 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+3Bell of VigorS 38 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Can't reach S+
+8Bakarma GuardB 14Soul Fuse it for one more line.
+8Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 17:33 UTC. Their page looks them up again when it's opened in a browser.