kiskInstall

ElyosLv 45 ClericGaussHighfall

Buri

157,401 CP
AGear
  1. +12
    Nuakum GuardA 33 → S+ 60

    60 on average

    1. 1Reroll Back Attack→ ideally Combat Speed, Damage Boost, Multi-hit Chance or Precision19% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Damage Boost Multi-hit Chance Precision

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsB 19 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit22% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    3. 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceA 33 → S+ 55 to 61

    59 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy19% a try
    2. 2Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Precision, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Nuakum BreastplateA 27 → S+ 56 to 71

    63 on average

    1. 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  5. +5
    Nuakum PauldronsC 8 → S+ 56 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack12% a try
    2. 2Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +10
    Enraged Kromede RingA 26 → S+ 57 to 72

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
    2. 2Reroll Defense→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  7. +11
    Enraged Kromede RingB 21 → S+ 57 to 72

    63 on average

    1. 1Reroll Debilitating Mark +1→ ideally Might or Precision14% a try
    2. 2Reroll HP→ ideally Might or Precision12%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  8. +5
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  9. +10
    Nuakum GreavesD 1 → S+ 60 to 71

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Nuakum HelmD 1 → S+ 59 to 70

    63 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum GlovesB 18 → S+ 58 to 67

    62 on average

    1. 1Reroll Dexterity→ ideally Combat Speed9% a try
    2. 2Reroll Block→ ideally Combat Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 1 → S+ 67 to 74

    69 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Mirror of MagicA 33 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+

Already S+: White Dragon Lord Mace, Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Vigor.