kiskInstall

ElyosLv 45 RangerGaussJustice

Charlotta

153,361 CP
AGear
  1. +11
    Gartua EarringsA 28 → S+ 55 to 59

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +12
    Enraged Kromede NecklaceB 16 → S+ 57 to 64

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy22% a try
    2. 2Reroll Revitalization Contract +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy17%
    3. 3Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsB 16 → S+ 57 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed23% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit or Move Speed18%
    3. 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  4. +12
    Nuakum PauldronsC 5 → S+ 55 to 69

    61 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost or Attack22% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack18%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack14%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +11
    Nuakum BootsD 0 → S+ 60 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance17% a try
    2. 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance14%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance10%
    4. 4Reroll Wind Vigor +1→ ideally Move Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  6. +11
    Nuakum BreastplateS 37 → S+ 56 to 60

    59 on average

    1. 1Reroll Wind Vigor +1→ ideally Damage Boost, Attack or Perfect Chance10% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

  7. +12
    Enraged Kromede RingS 36 → S+ 55 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack14% a try
    2. 2Reroll Burst Arrow +1→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Snipe +1

    Then bind it fully.

  8. +11
    Nuakum GlovesA 32 → S+ 61 to 69

    64 on average

    1. 1Reroll Dexterity→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Concentrated Fire +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +12
    Nuakum CloakD 2 → S+ 56 to 76

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase12%
    3. 3Reroll Wind Vigor +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Hunter's Soul +1→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  10. +12
    Nuakum HelmC 12 → S+ 59 to 68

    62 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +12
    Nuakum GreavesB 15 → S+ 61 to 66

    63 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Hunter's Soul +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +3
    Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+

Already S+: Enraged Kromede Ring, Parchment of Magic.