kiskInstall

ElyosLv 45 GladiatorGaussHusariiaPL

Szcurwiel

104,931 CP
BGear
  1. +5
    Berk EarringsD 1 → S+ 55 to 61

    58 on average

    1. 1Reroll MP→ ideally Might, Attack or Precision25% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack or Precision20%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack or Precision15%
    4. 4Reroll Block→ ideally Might, Attack or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +5
    Berk NecklaceA 28 → S+ 55 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision17% a try
    2. 2Reroll MP→ ideally Attack, Combat Speed, Attack Preparation +1, Experienced Counterstrike +1 or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Combat Speed Attack Preparation +1 Experienced Counterstrike +1 Precision
    Good+13
    Impact Hit +1

    Then bind it fully.

  3. +5
    Vakron BreastplateD 1 → S+ 55 to 66

    61 on average

    1. 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +6
    Berk EarringsA 23 → S+ 56 to 61

    58 on average

    1. 1Reroll MP→ ideally Might, Attack or Precision20% a try
    2. 2Reroll HP→ ideally Might, Attack or Precision16%
    3. 3Reroll Accuracy→ ideally Might, Attack or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  5. +5
    Bakarma HelmB 15 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Attack or Experienced Counterstrike +111% a try
    2. 2Reroll Survival Stance +1→ ideally Attack increase, Attack or Experienced Counterstrike +19%
    3. 3Reroll Dexterity→ ideally Attack increase, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Experienced Counterstrike +1
    Good+12 to +14
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  6. +9
    Bakarma BootsA 31 → S+ 57 to 61

    59 on average

    1. 1Reroll HP→ ideally Perfect Chance, Attack or Experienced Counterstrike +19% a try
    2. 2Reroll Defense increase→ ideally Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Perfect Chance Attack Experienced Counterstrike +1
    Good+12
    Impact Hit +1

    Then bind it fully.

  7. +5
    Wisdom PauldronsB 16 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1 or Impact Hit +111% a try
    2. 2Reroll Survival Stance +1→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1 or Impact Hit +18%
    3. 3Reroll Accuracy→ ideally Attack, Experienced Counterstrike +1, Murderous Burst +1 or Impact Hit +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  8. Bakarma CloakC 10 → S+ 58 to 61

    58 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Good+14
    Murderous Burst +1

    Then bind it fully.

  9. +5
    Bakarma GreavesC 8 → S+ 57 to 59

    57 on average

    1. 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +111% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
    4. 4Reroll Impact Hit +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Damage Tolerance Attack

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  2. Compass of VigorD 3 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
  3. Chalice of VigorC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  4. Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  5. Bell of VigorA 23 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1

Can't reach S+